“If you decapitate Karlach before having spoken to her and then resurrect her, she’ll no longer spend the rest of the game headless.”
Man, some interactions in this game are wild.
Who would classify that as a bug?
I guess it would be funny for a bit, but get old in the long run…
Ask Karlach to join the party
You hear happy gurgling noises emerge from Karlachs stumpy neck
Ichabod Crane was mad Karlach was stealing his spotlight.
Some fixes really should be optional
Fixed some NPCs being able to shoot through floors and ceilings. They’ve said they’ll play fair.
I love this one
Welp, time to wait for all the mods to get an update again. Suddenly looking forward to a very boring weekend.
Anyone know if:
Karlach and Wyll in multiplayer
or dialogue options not appearing randomly forcing you to pick “continue”
has been fixed yet? Stopped my play through because of these two game breaking bugs.I’ve found the dialogue options thing is saved with a quicksave/quickload. Tedious, annoying, but it at least lets you get past it.
I value my time too much to even count on quickloads for a game breaking bug. Sorry, but there’s other games to play that aren’t broken.
“Game breaking” dude it’s a 10 second reload once every 10 or 15 minutes that doesn’t break or lose anything lmao. If you hate the game don’t play it, but it’s not a “game breaking” bug because it has a literal two keystroke workaround that takes seconds.
In a roleplaying game with heavy focus on dialogue choices… yes, dialogue not working is a game breaking bug.
After this patch, Shadowheart won’t follow the party.
The only way I can move her is selecting her character and moving her around.
Is the party grouped? Try hitting g twice to ungroup and regroup
No, it’s a bug, you pretty much have to do a manual save, then restart the game with that save, and it should fix it. Someone posted the work around in the BG3 Steam Forums.
Good stuff, as usual! Especially the addition of FSR 2.2. It doesnt look so fuzzy like version 1.