Larian is having trouble fitting Baldur’s Gate III on the Xbox Series S, the lower-priced and lower-powered console in Microsoft’s ninth-generation lineup.

I was looking up more information on why there’s such an issue getting BG3 on Xbox, and found this article with a lot more detail on the topic.

EDIT: The issue isn’t graphics or frame rate; it’s memory. The article goes into detail.

  • astrionic@beehaw.org
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    11 months ago

    What I don’t understand is why they don’t just release both Xbox versions without split screen and then try to patch it in later. That way they’d satisfy the feature parity requirement (as I understand it) and people could at least play the game. I love that they’re still doing split screen despite it seemingly having fallen out of favour these days, but it’s hardly an essential feature.

    • magic_lobster_party@kbin.social
      link
      fedilink
      arrow-up
      0
      ·
      11 months ago

      It’s hard to communicate it to the consumer. Far from everybody follows this discourse surrounding the game. Maybe someone buys BG3 just for the split screen capability, just to disappointingly find out that the Xbox version doesn’t support it. Especially when they already have paid full price for the game.

      • astrionic@beehaw.org
        link
        fedilink
        arrow-up
        1
        ·
        11 months ago

        That’s a good point, but I feel like there are reasonable solutions for that like a disclaimer when buying the game digitally. For the physical version they could either put a sticker on it or just delay the physical version only. I also think that people who are informed enough to know about specific features like that are more likely to hear about this discourse.

  • sub_o@beehaw.org
    link
    fedilink
    English
    arrow-up
    1
    ·
    11 months ago

    Wait, there’s a split screen on Baldur’s Gate III? Normally I’d expect split screen games are for games with shorter gameplay loop, e.g. FPS, racing.

    It’s kinda interesting that there’s a split screen couch co-op for a long sprawling RPG. Also doesn’t that make all the UIs and texts even more busy / cramped?

    I just read that some people are trying out split screen. on steam deck, that’s wild.

  • Mothra@mander.xyz
    link
    fedilink
    arrow-up
    0
    ·
    11 months ago

    Okay so after seeing the bot TLDR and the other comments, I actually went and read the article. It’s a bit wishy washy as to why and mentions RAM could be the issue for S consoles.

    When I read the headline I thought it meant it was also not viable for PCs either, which doesn’t seem to be the case at all. Most PCs have at least 16GB ram these days.

    Why are people upset at all? I don’t get it. I actually think this is good, it will either force Microsoft to change their policy with consoles and/or release a line that can compete with PS. Or else. Meanwhile PC is still an option.