I mod a worryingly growing list of communities. Ask away if you have any questions or issues with any of the communities.
I also run the hobby and nerd interest website scratch-that.org.
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SSTF@lemmy.worldto PC Gaming@lemmy.ca•Original Crysis suddenly vanishes on Steam in another blow to preservationEnglish6·17 days agoThe original version of Crysis is available right now on GOG and the EA store. PC isn’t a single vendor ecosystem where the only store also owns the hardware to play it.
We also don’t know who decided to pull it. I’d still wager it is unlikely Valve made a unilateral choice or pressured the game off the platform. Look at EA for answers.
SSTF@lemmy.worldto PC Gaming@lemmy.ca•Original Crysis suddenly vanishes on Steam in another blow to preservationEnglish7·17 days agoIt’s unlikely Valve forced the game off the page. Even so, the supposed issue has always been if Steam were to pull games from you that are already in your library (which AFAIK they haven’t) or a future hypothetical where Steam closes down and if people would be able to offline save their libraries.
SSTF@lemmy.worldto Games@lemmy.world•That 16-bit Terminator 2 throwback doesn't feature Arnie's likeness, but it did license the guy who played adult John Connor for 30 seconds in the film's introEnglish7·20 days agoSimilar to the 1997 point-n-click Blade Runner game. The rights to all the aspects of that movie were such a mess that the developers decided not to use any footage or audio from the game because they honestly couldn’t figure out who owned what, and made it follow a new main character which was an obvious “Not-Deckard” who was chasing replicants in a similar but ever so changed variation on the plot of the movie.
I want to use one of these as the new community icon.
SSTF@lemmy.worldto Games@lemmy.world•That 16-bit Terminator 2 throwback doesn't feature Arnie's likeness, but it did license the guy who played adult John Connor for 30 seconds in the film's introEnglish13·20 days agoThat’s why I called it “16ish”. It is probably taking some liberties to improve the graphics that wouldn’t have been available in the 90s, but it is trying get those nostalgia neurons firing. Point is, the aesthetic is intentionally not photo realistic, so missing out on Arnold’s face isn’t the biggest problem in the world.
SSTF@lemmy.worldto Games@lemmy.world•That 16-bit Terminator 2 throwback doesn't feature Arnie's likeness, but it did license the guy who played adult John Connor for 30 seconds in the film's introEnglish47·20 days agoThe headline seems a bit overly snarky and dismissive of a small studio dealing with the kind of licensing problems that just come with big properties and image rights to expensive actors. This isn’t the first time something like this has happened in a game.
It sounds like without the image rights, there won’t be any closeup cutscenes of Arnold’s face, but given that the game play is a 16ish bit throwback aesthetic, it actually doesn’t seem as distracting as it sounds.
I mean, this looks fine to me:
Maybe they aren’t allowed to do an accurate Arnie voice impression, but if all the character audio is crunched up to feel more retro, that might not be a problem either.
I really enjoyed it as an XCOM combat-ish game that felt like there was work done to make it feel like it belongs in the Gears Of War universe. It’s not infinitely replayable because the campaign has mandatory side-missions that are generated from a limited template and begin to feel stale once you’ve seen all the templates, and by the endgame you have so many special abilities unlocked in your squad that it kind of drifts away from any semblance of feeling like combat tactics and into a puzzle game about min-maxing abilities to combo chain them together (this opinion might read a little oddly but if you’ve played enough turnbased tactical games you notice many game riding this line, with some going extreme one way or the other). It is worth a sale price though if you need a turn based combat fix.
SSTF@lemmy.worldto 3DPrinting@lemmy.world•Noob Q's: How do I find a place to print miniatures? What to expect? And moreEnglish10·27 days agoI would say to go and check out independent local game stores. It’s not uncommon for people to run 3D printing as a side hustle, and game stores tend to have boards where people put up flyers or cards.
You want resin for 28mm characters. FDM, the alternative leaves noticeable printlines and not what you want if you’re paying for a mini.
In U.S. pricing, I’ve found these individual print people charging $1-3 USD for a human 28mm figure. Part of the idea is paying less than it costs to buy figures out of the box.
SSTF@lemmy.worldto Games@lemmy.world•As The Outer Worlds 2 hits $80, director says "we don't set the prices for our games" and wishes "everybody could play" Obsidian's new RPGEnglish121·30 days agoThe expectation that it was an open world modern style Fallout game does seem to be a theme among people who didn’t like it. That wasn’t helped by pre-release marketing that emphasized it came from the studio that made New Vegas (despite the writers and game leads all being different).
I went in to the game without expectations and found the structure of the game closer to a classic BioWare RPG. Rather than a single huge open world it was a series of curated hubs to travel between. At those hubs there was space to explore but it was more limited and curated than a full open world. The more curated approach meant that the game could be designed with certain builds in mind since players would interact with certain areas coming from known directions, allowing alternate routes or quest solutions for different builds to be placed.
Accepting it as a hub based RPG that leaned into a specialized build made the game click for me.
SSTF@lemmy.worldto Games@lemmy.world•As The Outer Worlds 2 hits $80, director says "we don't set the prices for our games" and wishes "everybody could play" Obsidian's new RPGEnglish743·30 days agoSetting aside prices, I’ve seen an unexpected amount of sourness directed at the first game. While the first game wasn’t a greatest of all time RPG and had flaws, I found it overall enjoyable enough and it was clearly a project with some passion that I didn’t regret sinking time into it.
I expect similar of the sequel, with hopefully improvements based on feedback from the first game. I plan to have fun with the game, and it is a bit tiring to see things like the pricing prompting people to badmouth the game itself when they are separate things.
Am I going to pay $80? No. No I’m not. This is a single player RPG though. There’s no FOMO of getting left behind on the multiplayer unlocks or the lore of a new season. It’s a singleplayer game. Put it on the wishlist and buy it on a sale. Simple as.
SSTF@lemmy.worldOPto Games@lemmy.world•Atomic Heart 2 Announced At Summer Game FestEnglish6·1 month ago
The last Black Ops I cared about was 2. I could almost feel the developers of that one screaming that they wanted to break out of the COD mold. It actually had a lot of cool, if underbaked ideas. There were the sidemissions where you commanded an NPC squad ala Brothers In Arms, there were the pre-mission loadouts where after beating a mission set in the past you could go back and load up with future guns, there were multiple endings driven by choices in the missions.
There was a lot of stuff going on in that game which if it had been given a longer development cycle than the COD treadmill, and more freedom to stray from COD mainstays could have been something interesting. All of the above features could have really been pushed and refined beyond the small implimentation they ended up as. BO2 also tied the setting back to the cold war era roots, which makes it far more interesting that the cutout metal angular girder future design that is just the most generic looking thing ever. Call Of Duty Advanced Warfare was forgotten for a reason and it’s disappointing that Black Ops ended up eating all its aesthetics.
None of this matter of course, since no matter how many story trailers they release or how much people like me talk about what could make single player good, in the end the series is kept alive by tweaked out multiplayer addicts so I suppose it is all just a waste of time to think about.
SSTF@lemmy.worldto Games@lemmy.world•What games are just objective masterpieces?English1282·2 months agoobjective
MEDIA APPRECIATION DOES NOT WORK THAT WAY, GOOD NIGHT!
SSTF@lemmy.worldto Technology@lemmy.world•YouTube's new ad strategy is bound to upset users: YouTube Peak Points utilise Gemini to identify moments where users will be most engaged, so advertisers can place ads at the point.English1·2 months agoI like the convenience of being shown all my subscriptions, and with a trained algorithm actually being shown suggestions I’d be interested in. I think with an account used just for YouTube and nothing else the value to Google is minimal. It’s the last thing I have left from de-googling everywhere else.
SSTF@lemmy.worldto Technology@lemmy.world•YouTube's new ad strategy is bound to upset users: YouTube Peak Points utilise Gemini to identify moments where users will be most engaged, so advertisers can place ads at the point.English1·2 months agofrom other users.
Can you elaborate? Using a compartmentalized account just to watch videos seems it shouldn’t draw any attention unless you’re getting into fights in the comments.
SSTF@lemmy.worldto Technology@lemmy.world•YouTube's new ad strategy is bound to upset users: YouTube Peak Points utilise Gemini to identify moments where users will be most engaged, so advertisers can place ads at the point.English5·2 months agoI have a Google account specifically for logging into YouTube. I’ve aggressively used the like/hide channel/not interested in this video options to force it to actually show me what I want. It took quite a while to train it, but my YouTube homepage is actually nice right now.
But every so often I’ll go on YouTube logged out and it’s like staring into the sun. The top videos that it pushes seem like brain melting garbage.
Strangely I haven’t had any issues with Firefox+Ublock+Sponsorblock. The way YouTube interacts with seemingly the same sets of software for different people is baffling.
SSTF@lemmy.worldto Fediverse@lemmy.world•What is your favorite Fediverse specific creators?English2·2 months ago
SSTF@lemmy.worldto Games@lemmy.world•What are some good examples of "Where the fuck do you go" kind of games?English14·2 months agoFallout 1: If you play it going in blind and don’t look up help, a first playthrough can be stressful early on if you don’t know how much progress you are making on the time limited main quest.
Kenshi: The game doesn’t have quests or main goals, so it is up to the player to figure out what they want and how to get it. Certain game areas are lethally dangerous, factions can be angered if you don’t figure out their customs, and even in less lethal areas being beaten and crippled by bandits is a real problem.
Politicians seem very good at misunderstanding things when it suits them.