alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 6 days agoMorrowind modders continue to astound, add object physics with 'pure lua' to a 23-year old gamewww.pcgamer.comexternal-linkmessage-square70linkfedilinkarrow-up1438arrow-down13
arrow-up1435arrow-down1external-linkMorrowind modders continue to astound, add object physics with 'pure lua' to a 23-year old gamewww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 6 days agomessage-square70linkfedilink
minus-squareMontagge@lemmy.ziplinkfedilinkEnglisharrow-up15·6 days agoI just need controllers to work in menus
minus-squareQuetzalcutlass@lemmy.worldlinkfedilinkEnglisharrow-up14·6 days agoI’m shocked someone hasn’t grabbed the files from the Xbox release and used their implementation as a base. It wasn’t great, but it worked well enough on a controller considering how complicated Morrowind’s UI was.
minus-squareMontagge@lemmy.ziplinkfedilinkEnglisharrow-up5·6 days agoI’m hoping the lua in OpenMW 0.49 willallow for it to be implemented. If I ever get free time I might try my hand at it.
minus-squaregradual@lemmings.worldlinkfedilinkEnglisharrow-up3·5 days agoControllers kind of work. They let you control the cursor. Actual support would be better, of course.
I just need controllers to work in menus
I’m shocked someone hasn’t grabbed the files from the Xbox release and used their implementation as a base. It wasn’t great, but it worked well enough on a controller considering how complicated Morrowind’s UI was.
I’m hoping the lua in OpenMW 0.49 willallow for it to be implemented. If I ever get free time I might try my hand at it.
Controllers kind of work.
They let you control the cursor. Actual support would be better, of course.