• Cylusthevirus@kbin.social
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    11 months ago

    I think there’s a kernel of truth to it. A poor first impression followed by a subsequent recovery tells us that a game could have been good at launch, but was rushed out for various reasons. This practice of forcing the public to pay to be beta testers for a half finished product should be punished.

    And nothing’s going to erase a garbage launch. It will always have been garbage and the shit launch will always be a part of the conversation about the game. Hence why we still talk about it even in games that have recovered.

    You can’t patch history.

    • CALIGVLA@lemmy.dbzer0.com
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      11 months ago

      I agree with the first impression aspect and I believe it’s important to get the release right because of it, but the phrase deliberately implies a bad game will always be bad which just isn’t true. “Bad impressions are forever” would be more accurate.