• Mnemnosyne@sh.itjust.works
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    1 year ago

    The lead writer for Mass Effect 3… I suppose it’s possible he learned from it, but I question whether the person who wrote (or at least had to sign off on and approve) the ending of ME3, which killed the franchise and disappointed most players should be allowed to ever do anything related to writing again…

      • BB69@lemmy.world
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        1 year ago

        Technically there was a fourth option, you could do nothing and the fleet gets rekt

    • Kaldo@kbin.social
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      1 year ago

      That’s a bit harsh, there could be dozens of other reasons besides the writer why that ending happened. It could have been out of their hands and just a budget issue, for instance. They did a good job with everything before that after all.

      • JowlesMcGee@kbin.social
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        1 year ago

        The development time on that game was also super rushed, compared to what the game needed. That’s why you don’t recruit any of the ME2 companions to be in your squad (since they could all die) and why so many decisions from earlier games didn’t really pan out if you had a save where the decisions didn’t match what Bioware was able to plan for/had time to develop. I absolutely wouldn’t be surprised if they barely even got the ending they had finished in time to ship.