According to some data mining from the guy who runs SteamDB:
Steam is still working on clip recording. It supports background recording, includes timeline markers in supported games for various events.
Clips can be shared similar to screenshots, via the Steam community.
We don’t actually have any proof that this will be coming to Steam Deck yet, but I’m pretty optimistic that it would.
I recommend clicking through to the article, it has several screenshots showing how the feature will look.
I remember asking for this a lot back when Shadowplay (I think that’s what it was called? It was exclusive to Nvidia cards and I was an ATI/AMD user then) first came out and they were actively taking suggestions for Steam Community/Overlay features. Valve time is a helluva drug.
I don’t go out of my way to record all the time, but damn do I like the idea of being able to hit a button and save the 30-60 seconds of what I just did when something gnarly happens.
The Decky recorder plugin lets you do this now, but having the feature turned on adds about 1w of power draw.
Yep, that’s roughly what I’m seeing. If you’re playing a very light game where the battery would have lasted 7 hours, you will definitely notice the extra drain. If you’re playing a game where the battery was shooting for 3 hours, it makes very little difference.
Just FYI in case you didn’t know, AMD does have this built in to the driver now just like Nvidia