TL;DR - We are not changing our game's business model, it will remain buy-to-play and not f2p or GaaS. Recently, an article was published in which we discussed the possible future direction of Palworld and ideas for continuing the game for a long time. In fact, this interview was conducted several months ago. At that time, we were still considering the best way forward for Palworld to create a long-lasting game that continues to grow.
I don’t really think it’s ever been a Pokemon knockoff in anything but the monster designs. And they’re not going to change all of those, so… it’s just as a much a Pokemon knockoff as it’s always been.
Has this game changed since launch? Is it still a pokemon knockoff, or has it become more than that?
If you’ve played it before, it has the same feel imo.
There’s new lands, more QoL, new pals. Nothing drastic I’ve noticed from its release state.
Think Minecraft and then Minecraft after like 3-4 updates.
I don’t really think it’s ever been a Pokemon knockoff in anything but the monster designs. And they’re not going to change all of those, so… it’s just as a much a Pokemon knockoff as it’s always been.