nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoBattlefield 6 is Undergoing Franchise's Biggest Playtests Ever to Prevent Another Disastrous Launchinsider-gaming.comexternal-linkmessage-square20fedilinkarrow-up160arrow-down11
arrow-up159arrow-down1external-linkBattlefield 6 is Undergoing Franchise's Biggest Playtests Ever to Prevent Another Disastrous Launchinsider-gaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square20fedilink
minus-squareCluckN@lemmy.worldlinkfedilinkEnglisharrow-up18·1 month agoI like new Battlefield launches because 2 weeks later people get bored and boot up Battlebit instead.
minus-squareA_Union_of_Kobolds@lemmy.worldlinkfedilinkEnglisharrow-up9·1 month agoThat looks pretty fun. Any word on Linux support for it?
minus-squareCluckN@lemmy.worldlinkfedilinkEnglisharrow-up6·1 month agoGood question, it looks like they are working on a sequel/remaster that is Steamdeck compatible.
minus-squareMatt@lemmy.mllinkfedilinkEnglisharrow-up6·1 month agoAnd then they’ll kill it off like Apex.
minus-squareyuri@pawb.sociallinkfedilinkEnglisharrow-up6·1 month agoit plays really well with proton, i have 168 hours all on linux. it’s THE GAME that fully convinced me visuals don’t matter at all if the gameplay is tight.
minus-square.Donuts@lemmy.worldlinkfedilinkEnglisharrow-up2·1 month agoI feel like there’s research paper potential here… “gauging Battlefield’s launch success from observing Battlebit popularity - CluckN et al”
minus-squarey0kai@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up2·1 month agoThanks! I’ve been looking for something like this
I like new Battlefield launches because 2 weeks later people get bored and boot up Battlebit instead.
That looks pretty fun. Any word on Linux support for it?
Good question, it looks like they are working on a sequel/remaster that is Steamdeck compatible.
And then they’ll kill it off like Apex.
it plays really well with proton, i have 168 hours all on linux. it’s THE GAME that fully convinced me visuals don’t matter at all if the gameplay is tight.
I feel like there’s research paper potential here…
“gauging Battlefield’s launch success from observing Battlebit popularity - CluckN et al”
Thanks! I’ve been looking for something like this