simple@lemm.ee to Games@lemmy.worldEnglish · 6 days agoAge of Empires designer believes RTS games need to finally evolve after decades of stagnationwww.videogamer.comvideomessage-square78fedilinkarrow-up1242arrow-down18
arrow-up1234arrow-down1videoAge of Empires designer believes RTS games need to finally evolve after decades of stagnationwww.videogamer.comsimple@lemm.ee to Games@lemmy.worldEnglish · 6 days agomessage-square78fedilink
minus-squarePapstJL4U@lemmy.worldlinkfedilinkEnglisharrow-up1·5 days agoRTS always requires micro - it’s real time. If micro is not required, strategy is not requires in an RTS.
minus-squareVindictiveJudge@lemmy.worldlinkfedilinkEnglisharrow-up2·4 days agoMicro is actually tactics since it’s on the level of a single engagement. Strategy is more about the game as a whole, like scouting and map control.
RTS always requires micro - it’s real time. If micro is not required, strategy is not requires in an RTS.
Micro is actually tactics since it’s on the level of a single engagement. Strategy is more about the game as a whole, like scouting and map control.