• SmoothOperator@lemmy.world
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    3 days ago

    Indeed, as the article writes

    Even Skyrim—certainly a weird, ambitious, and janky RPG in its own right—refined and streamlined the formula set by Morrowind and Oblivion, rather than expanding on their eccentricities, and that trend only continued in the studio’s following games.

      • Galle_@lemmy.world
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        2 days ago

        We’re talking about an article that considers Baldur’s Gate 3 to be weird and ambitious. Words don’t have meanings anymore.