I’m going to wait for reviews though on the games themselves, but pick up the console at release, and probably Mario Kart and Metroid.
I know the console is going to last me half a decade at least, and I have a kiddo who’s going to age into those first party games very quickly. Mario, DK, Kirby, Zelda.
For the switch 1, I have about 15-20 Switch exclusive games, which I’ve spent hundreds of hours on. To me, most of those gaming experiences are worth a $80/90 price point in today’s dollars given inflation, and by buying physical I can quickly sell the ones I don’t like (looking at you hyrule warriors).
It seems like heavy price tag at first glance, but in reality I think it’s quite reasonable over the lifetime of the console.
Look at the price of the NES when it launched. $180. Then you had games averaging about $40 in price, up to $60. Adjust for inflation, development expenses, and the fact that games offer many more hours of replay these days…it’s not priced that badly. Relative to Steam it will look high, but PC games change pricing to grab different customer groups that wouldn’t ever buy the game otherwise as a last-ditch attempt to find revenue.
Yes, if they’re quality games.
I’m going to wait for reviews though on the games themselves, but pick up the console at release, and probably Mario Kart and Metroid.
I know the console is going to last me half a decade at least, and I have a kiddo who’s going to age into those first party games very quickly. Mario, DK, Kirby, Zelda.
For the switch 1, I have about 15-20 Switch exclusive games, which I’ve spent hundreds of hours on. To me, most of those gaming experiences are worth a $80/90 price point in today’s dollars given inflation, and by buying physical I can quickly sell the ones I don’t like (looking at you hyrule warriors).
It seems like heavy price tag at first glance, but in reality I think it’s quite reasonable over the lifetime of the console.
Look at the price of the NES when it launched. $180. Then you had games averaging about $40 in price, up to $60. Adjust for inflation, development expenses, and the fact that games offer many more hours of replay these days…it’s not priced that badly. Relative to Steam it will look high, but PC games change pricing to grab different customer groups that wouldn’t ever buy the game otherwise as a last-ditch attempt to find revenue.