

it’s almost like we can’t program something we don’t understand in the first place or something…weird how that works! ;)


it’s almost like we can’t program something we don’t understand in the first place or something…weird how that works! ;)


or, you know, host it somewhere with existing fucking infrastructure???
it’s not like brazil doesn’t have any conference centres anywhere else…
to save some folks a click:
the phenomenon is called the “halo effect”, and the opposite is also the case and called the “horns effect” (ugly people/things getting more negative judgement based on appearance).
there’s a LOT of research into these effects (for obvious reasons)…


wow, no.
none of what you said is actually true.
seriously, if you make a claim contradicting both the very premise of the post, and common knowledge on the topic, then at least provide a source for that claim, lr explain WHY you think your claim is true.
“all the information is there” is not enough information to verify the claim; it’s a wild guess without evidence to back it up.
if shit where THAT simple, we’d have it figured out 50 years ago… it’s almost like this isn’t the simple problem you desperately want it to be…


this completely ignores larger traffic patterns like arterial roads.
with your idea you are guaranteed to get massive gridlock all along the major roads.
and biochemical assembly of proteins has just about nothing to do with either shop-floor-planning or traffic regulation.
what you are suggesting IS better than simple timers!
but it is NOT better than central coordination.
you are seriously underestimating the complexity of the problem, and your “all you need to do…” bs only shows how little you understand of the underlying issues.
do you really think nobody else has thought of what you’re proposing?
of course people have thought of this approach. it doesn’t work.


how would that even work, if there’s no indication that driving too fast was the reason for the red light?
do these actually include some sort of screen that tells the driver they were too fast and that’s why the light turned red?
I’d imagine that this “feature” would only result in more frustration, and thus more speeding, instead of less.


I’m extremely sceptical about local data being enough to properly guide traffic…
the problem is that intersections are connected.
one intersection influences others down the line, wether that is by keeping back too much traffic, thereby unnecessarily restricting flow, or by letting too much traffic flow, thus creating blockages.
you need a big picture approach, and you need historical data to estimate flow on any given day.
neither can be done with local data.
could you (slightly) improve traffic by using local traffic flow to determine signals? probably, sure.
but in large systems, on metropolitan scales, that will inevitably lead to unforseen consequences that will probably probe impossible to solve with local solutions or will need to be handles by hard coded rules (think something like “on friday this light needs to be green for 30 sec and red for 15 sec, from 8-17h, except on holidays”) which just introduces insane amounts of maintenance…
source: i used to do analysis on factory shop-floor-planning, which involves simulation of mathematically identical problems.
things like assembly of parts that are dependant on other parts, all of which have different assembly speeds and locations, thus travel times, throughout the process. it gets incredibly complex, incredibly quickly, but it’s a lot of fun to solve, despite being math heavy! one exercise we did at uni, was re-creating the master’s thesis of my professor, which was about finding the optimal locations for snow plow depots containing road salt for an entire province, so, yeah, traffic analysis is largely the same thing math-wise, with a bit of added complexity due to human behavior.
i can say, with certainty, that the data of just the local situation at any given node is not sufficient to optimize the entire system.
you are right about real-time data being important to account for things like construction. that is actually a problem, but has little to do with the local data approach you suggested and can’t be solved by that local data approach either… it’s actually (probably) easier to solve with the big data approach!
as a glorified search engine, after pretty much all search indexes were neutered on purpose…but even then it’s…mostly passable, but always untrustworthy.


What maroon wrote this drivel?
this typo makes me unreasonably happy, and i have no idea why! it’s just so…whimsical! :D


how surprising! /s
but seriously, it’s almost never one (1) thing that goes wrong when some idiotic mandate gets handed down from management.
a manager that mandates use of copilot (or any tool unfit for any given job), that’s a manager that’s going to mandate a bunch of other nonsensical shit that gets in the way of work. every time.


“a lot of people wanted to” doesn’t matter on a corpo platform.
but if a greedy little pig-boy wants something gone, THAT matters.


for its time? sure.
nowadays? not really…


the last major release was 11 years ago.
EA let the franchise rot for more than a decade, what does the release of the first have to do with anything??


yeah, i think it’s cracked the 1000$ mark for all content. barely any discounts, and lots of content that REALLY should be in the base game is gated behind dlc.
and i mean content that was available in previous games, that traditionally would have been in the new base game…
pirating is basically the only realistic way to play all of the content now.
and on top of that the game does have some pretty egregious performance and UX issues…


remind me: when was the last sims game released?


actually good point on your part too, cause i should have mentioned that as well:
shareholders can also be stakeholders!
totally not confusing or anything…
i really hate basically all the language around finance…


fyi, in case someone isn’t clear on the difference:
stakeholder ≠ shareholder
stakeholders are basically all people involved, including staff, and even stuff like landlords, janitors, citizens (sometimes things like parents), etc.
it’s anyone with a stake in an organizations operations!
example: a city decides to create a new bus route. in this case, stakeholders include the local residents, the companies involved in creating the route, the companies supplying the buses, the mechanics needed to keep the fleet running, etc., etc.
there’s a usually a LOT of stakeholders, and typically you don’t always include everyone in every little decision because it quickly becomes unmanageable. so only the most relevant ones are included in most decisions, and who exactly that is depends on the project.
shareholders on the other hand are what everyone is probably thinking of, and that’s the people (“people” being used generously here) only interested in next quarters profits. you know! the parasites!
of course the message is still bullshit and nothing but coded corpo-speech for “shareholders”, but i thought some folks might be interested in knowing the difference anyhow.
even if, in this case, it’s only important to highlight the extra special bullshit they put into the statement…


the downvotes are because it’s borderline misinformation:
whether a game comes with DRM or not has nothing to do with steam, and everything to do with the publisher.
plenty of games on steam are completely DRM free!
(…but the majority does have DRM, which, again, is on the publisher, not steam)


much, MICH better than both the U.S. and Canada treat theirs.
and still not as well as they deserve.
*Catholiban ;)