This is literally the first I’m hearing of this game.
This is literally the first I’m hearing of this game.
The problem with making things you make free, is that people as a whole are terribly selfish and lazy. They will take anything free and claim them as their own. Individually, tons of people will respect the wishes of original creators, but it only takes 1 single person who doesn’t care who will ruin it. The problem is the Internet has billions of 1’s. You can ask please don’t copy my freely available thing all you want, but it’ll never happen. There will always be those that will repost as thier own. From ideas to assets, nothing is sacred when it comes to the masses.
Karlach: “Yeah. Why don’t you? That’s what I did.”
Yeah I had a feeling that they wouldn’t remove the air entirely, but I still think it was kinda important to the weapons success. Oh well, I use the dominator anyways, so I’ll just stick to the old familiar, even if it has become a weakened little pea shooter.
That’s ludicrous what they said about the eruptor shrapnel. The shrapnel is what made the weapon good. It was let you take out an 8 bot patrol of raiders in a single shot, it’s what let you destroy fabricators at awkward angles, it’s what compensated entirely for the incredibly slow bolt action chamber you had to do after each shot. Only being able to kill one enemy at a time will make that weapon be awful. It basically becomes a way slower way worse AMR.
And you might ask yourself, how did I get here?
Come on you apes! You want to live forever?!
I mean, it’s true they have a lot of games that use predatory systems designed to trick you into spending more money than you need to. As well as games that are designed purely on capitalizing on base feeling of satisfaction of big number go up. But I feel like this is akin to suing casinos for their games having odds in their favor.
How much of it is on the company, and how much on the player? Like where is the line? If a game is designed to be solely addictive with no other value or purpose, probably should not be acceptable, but how do you make that determination as a games value is different for every individual.
Almost impossible to make a blanket judgement on this, and any legal precedent set by this lawsuit will be troublesome no matter which outcome.
TikTok just starts showing a lot of Bill Cosby shorts for some reason.
What the heck am I looking at? Spaghetti and peas?
Stuck huh? So FFXVI doesnt count?
The last 20 years spent on FFXIV doesn’t count?
Dragon Quest, doesn’t count?
SaGa Emerald Beyond doesn’t count?
Foamstars… Well arguable if it counts.
Point is, they are not stuck. It is far from the only thing they are making. They just have created an amazing world with FFVII with great lore, great characters, and an amazing story. Multiple games taking place in that world is not that crazy of an idea, nor is it uncommon in the RPG genre. Some of the games sucked, the remakes are awesome. It’s grown beyond a single game at this point, it’s a series. Making more games in a series, does not make a company stuck, especially when they are still release games in other series.
I watched the doggie play Gyromite. It was awesome.
Cool, so YouTube will start putting pop ups that require you to consent to the detection in order to watch videos. That’s what everyone did with the whole cookies thing when that was determined to be illegal without consent.
Did it count as being mad, that I just don’t play any games that require linking accounts? There’s plenty of games that don’t require it that I can pay, and missing out on some high budget good games that everyone is talking about isn’t a big enough deal to me that I will be fine with just skipping it.