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Joined 1 year ago
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Cake day: June 13th, 2023

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  • I don’t necessarily disagree. You can certainly use LLMs and achieve something in less time than without it. Numerous people here are speaking about coding and while I had no success with them, it can work with more popular languages. The thing is, these people use LLMs as a tool in their process. They verify the results (or the compiler does it for them). That’s not what this product is. It’s a standalone device which you talk to. It’s supposed to replace pulling out your phone to answer a question.




  • 1% correct is never “fairly high” wtf

    It’s all about context. Asking a bunch of 4 year olds questions about trigonometry, 1% of answers being correct would be fairly high. ‘Fairly high’ basically only means ‘as high as expected’ or ‘higher than expected’.

    Also if you want a computer that you don’t have to double check, you literally are expecting software to embody the concept of God. This is fucking stupid.

    Hence, it is useless. If I cannot expect it to be more or less always correct, I can skip using it and just look stuff up myself.






  • De_Narm@lemmy.worldtoGames@lemmy.worldSteam is a ticking time bomb
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    3 months ago

    You’re right, nothing stops them from becoming shitty. However, unlike public companies, a private company isn’t encouraged to prioritize short term profit over long term profit. Doing something blatantly stupid to bolster your short term profit only makes sense for your shareholders or if you want to extract as much money before jumping ship - neither should happen anytime soon with steam.

    Your pain points from the developer side all seems valid, and they should absolutely be improved. They probably treat unknown indie devs like dirt because for every good game they get thousands of submissions with blatant lies in them. E.g. your typical asset flips. Of course, that’s no excuse, but at least I can kinda get where that could be coming from. Have you experienced the old system? I simply cannot tell whether they have truly become worse for indie devs or just traded some problems for others.

    Regarding the sales, I have mixed feelings. Sales were a lot more exciting, that’s just true. However, because of flash sales, I mostly never bought anything but those, at least until the very end of the sale. While it is boring in comparison, as a consumer, I also quite enjoy the ability to only check the sale once, get what I want, and be done with it. Seems way more convenient.






  • For starters, they are by far the worlds largest video game company. They own shares for a good chunk of gaming companies worldwide, for some even a majority. They own WeeChat and are involved with Discord. If nothing else, they are just way too big and hold way too much influence - that’s never a good thing.

    They are known for censorship and are involved with the chinese goverment. You won’t find many games the chinese goverment disagrees with and since they have a majority share in most large esport titles, being overly critical of china could end your career.

    Some of their own games are known to be blatant rip offs, companies they invested in tend to get worse with mtx.

    TL;DR: They are too big, hold too much data and have a bad track record.