𝔼𝕩𝕦𝕤𝕚𝕒

I’m here for a meme time, up votes to the left thanks

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Joined 1 year ago
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Cake day: June 21st, 2023

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  • I distinctly remember growing up hearing there’s not even a .01% margin for error on spacecraft. That they must be so durable to withstand the conditions of leaving/reentry and the shuddering vibrations. I realize it’s different, but the big fear is always having another Challenger. Challenger didn’t just break up, it exploded into 2 pieces on national television. " teacher going to space" had a TV in every classroom across the country watching it.

    Helium seems used in the modern rocket to keep hot gas pipes separate from cold liquid fuel. 3 minutes before launch the system is charged and maintained by ground, just before ignition it’s disengaged and the system has to support itself. The helium on board only needs to stay pressurized for the 7 minutes or so it takes before the thrusters are spent, and purged, and that’s why they don’t view it as an issue. But still sounds like fuckass Boeing being ok gambling with lives while NASA shrugs - again.






  • This has been disproven and was called out at the time of the increase. Games cost less to develop now than ever. Microtransactions and recurrent subscription transaction1s like battlepasses mean a shit game gets to live longer than it would deserve. People have careers in the field and languages common to the industry - this isn’t a “new and groundbreaking” industry - its one of the largest on the planet.

    Studios are absolutely not passing any of that $10 to lower level staff. It was to see if the market would bear it, and no other reason - and corporate defenders came out of the woodwork to pretend BILLION dollar corporations need more money. If videogames were too expensive to make, they’d not be spending so much, now would they?






  • It makes total sense. Both companies existing in a pseudo-merger makes a lot of advantage sense. Disney gets to keep its image clean of the anti-consumer practices of epic these past few years, while epic sharks its way around Steam and corners small devs, bullying them into exclusivity. (Were they bought out, “Disney subsidiary” might be a dirty word)

    Epic gets to make games-as-services with ever more integration, with fortnite, league, and car soccer. This begins also the availability of Disney exclusive GAAS, but also with tie ins to epic titles.

    In return Disney gets, for no effort, access to the market American companies can not tread - China. Tencent comes with Chinese party seal of approval built in. Marketing into the country nets Disney the market saturation and brand recognition they’ve been wanting in a new audience, and all they’d have to do is have epic make a game and sell it with their IP. Disney doesn’t have to ask the cccp for marketing permission because it’s a Chinese company product trying to make Chinese people sales.

    The whole thing is so…dystopia that it just fits so well with the Disney that Walt built, and expanded as a cutthroat businessman.