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Joined 1 year ago
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Cake day: July 6th, 2023

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  • I don’t have experience with the coffeesock, but I have use the Hario Woodneck filters daily. My method is this: boil water, run hot water through filter, add grinds, then do normal pourover method (may want to adjust grind since it may drain faster). After brewing, dump grinds in compost, rinse filter, put filter in small jar. Pour leftover boiling water from kettle into jar. Store in the fridge until tomorrow. Periodically (preferably monthly), you should clean the filter by soaking it in a combination of water and a little Cafiza. You have to really rinse well after the soak, because you really don’t want to taste that in your coffee. I have never used a Moccamaster, but I don’t see why this filter wouldn’t work for that since it takes V60 filters.

    This process is basically what Hoffman recommends. I personally prefer my coffee through this filter since I like the oils of the coffee, but don’t really want the fines passing through the filter. That said, it does get very tedious sometimes; I have a metal filter that I use when I’m too lazy to go through this whole process. They aren’t really much of a cost-saving or waste-reducing measure. It takes quite a few pourovers before you save money (though I dunno, maybe you buy really fancy filters) and paper coffee filters are compostable. The most cost-effective solution really is a metal filter. However I think the fabric filters produce the best coffee IMO, but I’d imagine people who prefer lighter roasts might actually prefer the paper filters.






  • Not every dev is compiling code to run on a devkit

    Depends on the studio. There will be a lead platform, and if that platform is a console, then a majority will run on a devkit.

    surely they are not running a new build every day.

    In the studio I worked in, we ran new builds almost twice a day. That doesn’t include the iterative changes you make if you are a programmer. If you don’t run new builds contantly, that means you aren’t doing any actual work if you are on the engineering side. If you are in art you might not really screw around with too many builds. If you are a director or producer, you might not either if you’re bad at your job.