I much prefer a flat fee monetization model.
The next question is will it actually be a paid premium download, eligible for family sharing, or will they structure it is a free download with a “full game unlock” IAP?
I share my console with my son and at the moment it makes sense for the two of us.
If we split onto seperate consoles as he gets older I don’t see myself paying for two subscriptions.
*ps2
Huh? TIL Monopoly Go exists.
For offline software I wouldn’t consider it a problem, but for something that connects to the internet I would want it to have the latest versions of its dependencies.
It looks like the dev has been updating their funding details recently, hopefully they have an update planned.
https://github.com/TachibanaGeneralLaboratories/download-navi/commits/master/
I think most people playing video games are familiar with the phenomenon.
As a recent example Dragon Ball Sparking Zero has versions for: au$115, au$160, au$180, or au$390.
Odyssey was obscene. I played it and rolled credits but it took 10 times longer than it should have. It was a bloated mess.
¥ 1 billion equals:
There is some lemmy.world sure but also:
If a topic suits the philosophy of its lemmy instance its more likely to attract a healthy population. Then when I’m looking for a community on a topic it doesn’t really matter which instance that community is on.
problem is I have no idea which of these communities is “best”
Its a bit basic but so far I’ve just gone with the largest population. Usually I’m just after the most activity and that generally scales with population. It keeps things relatively simple.
It was a simpler time.
Now charging real money for boosts and cosmetics for paid AAA single player games has been normalized:
This name already means something :/
I wonder how much of that 20% is due to “Game X Denuvo has been cracked” headlines bringing attention to the fact its using Denuvo?
Map editor sounds interesting.
Unreal Engine was released in 1998, Creation Engine is derived from Gamebryo which was released in 1997.
They’reTheSamePicture.jpg
Well I guess it meets the letter of the law :/
They can choose between either affirmative acknowledgment:
(A) The seller receives at the time of each transaction an affirmative acknowledgment from the purchaser indicating all of the following:
(i) That the purchaser is receiving a license to access the digital good.
(ii) A complete list of restrictions and conditions of the license.
(iii) That access to the digital good may be unilaterally revoked by the seller if they no longer hold a right to the digital good, if applicable.
Or a notice:
(B) The seller provides to the consumer before executing each transaction a clear and conspicuous statement that does both of the following:
(i) States in plain language that “buying” or “purchasing” the digital good is a license.
(ii) Includes a hyperlink, QR code, or similar method to access the terms and conditions that provide full details on the license.
https://leginfo.legislature.ca.gov/faces/billTextClient.xhtml?bill_id=202320240AB2426#99INT
Without a requirement to declare any restrictions (e.g. non-transferability) or revocable nature of the license the notice option is pretty toothless.
So… Its not reviewing as well as Fighterz
https://opencritic.com/game/5273/dragon-ball-fighterz/charts
Thats not necessarily a fair comparison but if they are asking au$180 / €120 / us$110 / £105 then they need to offer a strong reason to upgrade.
Or just use one of the hundreds of guides the AI was trained on.
The Mac Mini product line has been running since 2005.