I’d go further, restrict the market cap for businesses so they have to spin off if they get too big. Add to that a value limit for the number of boards you can sit on so 30 companies can’t be controlled by the same people.
I’d go further, restrict the market cap for businesses so they have to spin off if they get too big. Add to that a value limit for the number of boards you can sit on so 30 companies can’t be controlled by the same people.
Counterpoint, in TF2 teamwork is also very important, yet every class can quickly drop every other one. Even medic can drop a heavy in under 4 seconds of sustained fire.
The fundamental issue with this game is they made some classes absolutely stomp others in 1v1. If you want to make a game that can scale to different team sizes, every class should at least have a chance of beating any other.
The only way I can see this working is battle royale style, stick 100 taxies on a map and kill the lowest performer every 10 seconds. But also allow for some sort of stealing other people’s pasangers and money to make it interactive. That has the potential to be fun if made correctly, which it won’t be unfortunately.
Picard season 3 has a longer battle, and its a lot more 3d than previous shows.
This isn’t play, its probing to see if it can break open the funny egg and eat it. These birds do this to all their prey.
All of you playing on a pc already installed the insane rootkit of drm that it comes with, idk why any of you would complain about linking a sony account.
That drm is why I only got it on ps5, at least there its not on my pc.
HTML5 + CSS3 is Turing complete, but just basic html is not.
In the long run this will only improve the strength of models as they adapt to the changes this introduces and get that much stronger for it.
Fuck off with that, its just as genocidal as the zionests.
I completely believe that he was making 1$ a day at some point, he’s just neglected to talk about the 20 million he had in the bank from daddy.