![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://fry.gs/pictrs/image/c6832070-8625-4688-b9e5-5d519541e092.png)
It doesn’t send a yes/no signal it sends the fingerprint to be compared to the stored one
It doesn’t send a yes/no signal it sends the fingerprint to be compared to the stored one
I just corrected that, can’t I without disagreeing?
Pretty sure this is not true. That’s how apple’s fingerprint scanners work. On android the fingerprint data is stored either in the tpm or a part of the storage encrypted by it.
Pretty sure Samsung does it to appease carriers since they sell unlocked snapdragon variants elsewhere
First time hearing about them
I’m annoyed at the words being abbreviated despite the buttons being large enough
Do torrent clients actually check the hash? I’ve had borked downloads that qbittorrent showed as complete but had to be redownloaded upon a recheck before.
Last time I got domino’s a single pizza was the same price as the 3 pizza menu (excluding upcharges). Maybe that’s what’s going on
Windows update?
I liked the previous system more than this. I think they could easily have the best of both worlds by making each pipe its own segment that pulls fluid from segments that have less fluid in them proportional to how much fluid that segment has. That way there’s both a propagation lag (and closer buildings getting more throughput than farther ones) like the current system and high throughout if the entire pipe is filled like the new system. This even opens up the possibility of higher quality pipes forming larger segments to increase throughout when the pipe isn’t fully filled.
This would cause sloshing, but that can be fixed by each segment checking if the segment they’re pulling from pulled from them last tick and if so temporarily combining into a single segment for the next tick.
The evaluation order feels tricky for this to work and the fill amounts of the segments would need to be updated right after evaluation instead of at the end of the tick for full throughput, but I think that can be figured out
It has a steam release. Still ubisoft launcher
I have an ultrasonic one. When it decides not to recognize my finger it just doesn’t. And sometimes it rumbles as if it had a wrong match while laying on the table on its own
I nominate chorus for the AA showdown
Also, was outer worlds considered for this one? I hear it’s also a Bethesda game in space, would be interesting to compare it to starfield
deleted by creator
Don’t let Linus see that, my memory isn’t that reliable
550 is the stable driver… This only started happening in a new kernel version and iirc from some thread it is a bug in the kernel. If you don’t have the issue already just not updating kernel until this gets fixed would be enough
You mean 2? Crashing into thin air is fixed. Missions come in at a more reasonable pace. Not sure what other bugs there were but when I played it it was stable
Edit: oh also bloaters spawning in front of you was also fixed I think
Simon bolivar is broken
Nintendo has a different audience, just look at the comment above.
Edit: they also have less competition in their genres in comparison to the countless fps games halo needs to compete with
Exactly