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Cake day: July 6th, 2023

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  • “A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I’d talked about it, I’d hinted at it, but never really spelled out how it all connected, so they dragged it out of me, we put it into a master lore doc, the secret lore, which we had to hide from most of the team.”

    So, no they didn’t know the “deepest secrets” of the lore 20 years ago. One guy had vague notions in his head, and they only actually fleshed it out when they were working on Inquisition.







  • One of the things that sets the original apart from a lot of other open world survival craft games is that it was designed to be a single-player experience. Hopefully they can make it work well for both solo and co-op, but that’s a tricky balance.

    One thing I’d really like to see is for creatures to be able to damage structures, and to balance that by having defenses to protect those structures. Being able to throw together an invincible fortress in seconds made some of the dangerous areas a lot less threatening.












  • I really wish Star Trek was more consistent with its world building when it comes to stuff like this. There’s a variety of spaceborn life forms out there, but no larger ecosystem, and usually no lifecycle. I get that exploration and discovery means not having all the answers, but shit like the pitcher plant just doesn’t make sense. They are basically just monsters that exist outside the natural order of things. In fact, the many omnipotent beings in Star Trek are often the best explanation for how these things came to be, pretty much just “a wizard did it” but pretending that it’s still somehow sciencey if we don’t call it magic.

    I like the idea that the galaxy could be populated by a complex web of gigafauna. I want to see pods of spacewhales navigating between worlds, filter feeding on gigantic space bugs, and evading ambush predators that phase in and out of reality. I want areas on the star chart that say “here there be dragons” because while we’re pretty sure there aren’t actual dragons, we know something dangerous is lurking there. I want to see spores from a silicon fungus that spread solar sails and infect neighboring worlds. And I want the show to remember that it exists instead of just being gone forever as soon as the credits roll.