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Interesting solution! Thanks for the info. Seems like Nginx Proxy Manager doesn’t support Proxy Protocol. Lmao, the world seems to be constantly pushing me towards Traefik all the time 🤣
Interesting solution! Thanks for the info. Seems like Nginx Proxy Manager doesn’t support Proxy Protocol. Lmao, the world seems to be constantly pushing me towards Traefik all the time 🤣
I think there was some bad vibes when they got bought by a less than reputable company a while back. I know a lot of people, myself included switched to Mullvad. I am on Proton now though for the port forwarding.
I see. And the rest of your services are all exposed on localhost? Hmm, darn, it really looks like there’s no way to use user-defined networks.
I am guessing you’re not running Caddy itself in a container? Otherwise you’ll run into the same real IP issue.
I see! So I am assuming you had to configure Nginx specifically to support this? Problem is I love using Nginx Proxy Manager and I am not sure how to change that to use socket activation. Thanks for the info though!
Man, I often wonder whether I should ditch docker-compose. Problem is there’s just so many compose files out there and its super convenient to use those instead of converting them into systemd unit files every time.
Yeah, I thought about exposing ports on localhost for all my services just to get around this issue as well, but I lose the network separation, which I find incredibly useful. Thanks for chiming in though!
Pasta is the default, so I am already using it. It seems like for bridge networks, rootlesskit is always used alongside pasta and that’s the source of the problem.
BUT they can’t implement it on MacOS because Apple won’t allow it
All of this is still irrelevant. If given the same hardware, one OS performs better than another, then one OS is obviously more optimized…
You’re saying a lot of words but it all just boils down to “throw more hardware at the problem”.
Yeah, but Apple isn’t allowing it (at least according to the comment you replied to), so if Riot continues to allow their games to run on Mac without kernel anti-cheat, then their whole argument against Linux support is moot.
How is this relevant? If an OS performs better on old hardware, it’s still an indication that it is more optimized.
But if the Mac client doesn’t have anti-cheat, doesn’t it totally defeat their whole argument?
If anything, it’s Epic that will succumb to capitalism because they’ve been failing to innovate on their platform since the beginning. EGS is still a glorified game launcher without any platform features. Where’s the equivalent to Steam Input, Remote Play and Remote Play Together, Family Sharing, Chat, Discussion Boards, Proton, Steam Deck, etc.?
Maybe spend some of that Fortnite money on your platform instead of buying up exclusives…
Oh come on, that camera bar sticks out so much. I am so tired of this design gimmick. Every Pixel phone with a case already looks ridiculously thick just so that the stupid bar is protected. With how thick it looks on the Pixel 9, the whole phone is just going to be a chonker by the time someone slaps a case on it.
All this coming at a time when my perfectly fine Pixel 5 just got EOLed is demoralizing.
Man, I have GOT to try Truenas Scale one of these days. I see it recommended so often, but I was just too used to a standard Linux ecosystem to bother learning something new. I am assuming it gets you closer to the feel of a pre-built NAS during administration tasks compared to Cockpit and a SSH session lmao.
I think I am just always afraid of being locked into a specific way of doing things by a vendor. I feel like I would get annoyed if something that I could do easily on standard Linux was harder to do on Truenas Scale.
I have zero trust in QNAP. QNAP knowingly sold several NASes with a known clock-drift defect in their Intel J1900 CPUs and then refused to provide any support. A bunch of community members had to figure out how to solder a resistor to temporarily revive their bricked NASes in order to retrieve their data. https://forum.qnap.com/viewtopic.php?t=135089
I had a TS-453 Pro and my friend had a TS-451. Both mine and his exhibited this issue and refused to boot. After this debacle and the extreme apathy from their support, I vowed to never buy a pre-built NAS.
That’s not where Valve makes their money from though. Their money primarily comes from store purchases, so anything to expand Steam’s reach is better for them. Plus, keeping Steam as relevant and ubiquitous as possible will in turn promote sales of the Steam Deck. The Xbox and Steam Deck cater to fundamentally different use cases anyways.
Yeah, they still haven’t fixed the slow ass scrolling performance in the client and have barely introduced any platform features to their store. It’s so bad.
Lemmy really needs a concept of a “super-community”, some way to group different communities together and have that grouping be subscribeable. Maybe creating a post within a super-community will give the user the ability to automatically cross-post to all the individual communities, although this could be abuseable.
Nowadays, I mostly don’t even care about compatibility issues anymore and just expect a game to work in Linux, which is just freaking cool. Obviously, some competitive MP games are off the table due to anti-cheat, but that isn’t my main gaming category nowadays so it works out.