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Joined 1 year ago
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Cake day: July 22nd, 2023

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  • I still use DDG as my “daily driver” (I know there are better options for privacy and avoiding big tech, but I haven’t yet found anything independent that is good enough for me to switch to full time yet). I bookmarked Stract a while back, and it proved useful a few months back when Microsoft had an outage that took down Bing and by extension, Duck Duck Go. I do like Stract, their index seems to be enough larger than MoJeek (another independent search with their own index) that it gives me better results.

    Stract might not be as open as I’d like, but it’s nice to have as an option, and I’m never going to complain about having more search providers with independent indexes.




  • I want to like this, but some of that mocap animation looks really off. Especially in those scenes with the idol and where indie is slamming down that stone. Looks like the mocap actor was holding back and that the idol weighs less than it should. It’s probably going to be okay, but after the excellent mocap work in games like God of War, where the animation really conveys a sense of weight, and in comparison to the Indiana Jones films this looks a bit floaty and like Indie is pulling his punches.



  • Why would you want another year of their software for free? This is their second screw up (apparently they sent out a bad update that affected some Debian and RHEL machines a couple years ago). I’d be transitioning to a competitor at the first opportunity. It seems they aren’t testing releases before pushing them out to customers, which is about as crazy to me as running alpha software on a production system.

    I’m sure you have reasons, and this isn’t really meant to be directed at you personally, it’s just boggling to me that the IT sector as a whole hasn’t looked at this situation and collectively said “fuck that.”




  • I feel like a lot of what made the Bioshock games good was Ken Levine’s social commentary. And while we’ve had Bioshock games that he didn’t write or direct, and it would be silly to argue that he is the only one capable of writing a good Bioshock story, I do think he understands that it’s more important to say something with a game, than just churn out another title within the same world.

    Rapture wasn’t just a dark underwater city, it was a Libertarian utopia, with all the exploitation and unchecked capitalism that would come from that. Columbia was a Christian Nationalist utopia, with the cultish brainwashing, revisionist history, and racism that is common in that worldview. I hope the team in charge of the new games understands that the series is more than the locations, and the “Big Daddies” and “Little Sisters.”

    Don’t get me wrong. I’d love more Bioshock (if it’s good), but I’m glad we’re also getting Judas from Levine’s new studio, because I have a feeling it’s going to feel more like Bioshock than whatever the next official Bioshock game ends up being.


  • Compiled shaders are unique to every GPU model and often driver revision. The console versions don’t studder because they all have identical hardware, so compiled shaders can be shipped with the game.

    Steam will eventually download a shader cache specific to your hardware, otherwise if you jump straight into a new game on PC, the game is going to have to compile them during gameplay, or make you wait 30 minutes to play while they compile (similar to how a lot of emulators for modern consoles like the Switch make you wait). And since nobody wants to launch a newly downloaded game just to sit at a boring 30 minute loading screen, they do their best on the fly.

    This isn’t about defending Fromsoft, they’re just another company trying to get your money. I’m just saying that’s how PCs work, and new games with complex shaders are probably pick being accused of having performance issues at launch than hitting players who are expecting to launch a game and play right away with a long loading screen (that a patent prevents them from putting a mini game on while you wait).


  • From what I saw the negative reviews were split between complaints about difficulty, and performance complaints. On the performance front it looked to me to mostly be shader compilation studders, which is relatively common with most new games.

    Difficulty wise, yeah, it’s hard. That’s a big part of the appeal of Fromsoft games. They have made some adjustments since launch to bring the difficulty down a bit, but it’s probably better that they launched a game that is “too hard” and patching the difficulty down, than releasing something that everyone can steamroll through in a day and getting complaints that it was too easy. The game also rewards exploration, and if you just try to rush the bosses without exploring you’ll make things much harder on yourself.








  • I work night shift and use blackout curtains and earplugs to improve my sleep during the day. Rather than cranking the volume on my alarm so it’s loud enough to consistently wake me up, I use Home Assistant to turn on some smart bulbs as my alarm. When I started, and even now if I have to be up extra early, I also have an audible alarm set to go off a few minutes after the lights come on - just in case the light doesn’t wake me up, but at this point my brain has gotten used to waking up to the lights, and I usually wake up and turn off the other alarm before it goes off.

    Another useful automation for me is I have a buggy Samsung PC monitor that has all sorts of annoying issues; like not consistently waking from deep sleep which requires a hard power cycle to correct, and when it is asleep there’s some weird high pitched whine that beeps when the standby light flashes. I use a couple of smart plugs with power monitoring and monitor my PCs power draw to turn the power to my monitor on and off at the wall depending on if the PC is on.



  • I remember seeing an interview with the model, who at the time of the interview was in her 70s or 80s, she apparently wasn’t enthusiastic about having become a common test image. But since she had technically consented to be in Playboy (which was only a magazine at the time), there wasn’t anything she could do to stop it. I think in this case it’s probably best to stop using her image specifically, as it does kinda get into a weird messy situation of consent, and how her consent to be in a magazine morphed through technology into something more “permanent” than she originally realized. There are plenty of other models who would absolutely be down for that, and given enough time, knowing how nerds are, there will be other test images of women. But I think it’s probably for the best that this one gets retired from this use.

    And yes, there are people who have tried to use this instance as a “there shouldn’t be images of attractive/implied nude women a standard test images, because it can cause body image issues for women who go into that field.” Which on one hand, I can see where they’re coming from, but also people take pictures of people, and some people do look better than most of us, having more diverse test images would be a good thing, because we don’t all look like that. But some do, and they’re probably going to get more pictures taken of them than the rest if us.