BumbleTumbleGirl@lemmy.blahaj.zonetoGaming@beehaw.org•Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is"
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11 months agoSay what you will about the Starfield producers and management but I absolutely 100% guarantee you if they chose not to use that feature, it was for very good reasons.
Not the original commenter, but this whole argument you put here falls completely on it’s face since we know that modders HAVE done this and haven’t had any issues (or at the very least have been able to solve said issues), if compressing the textures and whatnot actually broke the game then the modders wouldn’t have been able to do it without breaking the game
Even if they supposedly had a reason, then it was a bad one
Scooby Doo Night of 100 Frights on the ps2, other than that maybe Freddie Fish or one of the other humongous games on mac