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Makes sense. I’ve always been disappointed that instead of using better processing power to make bigger, more complex games, we used it to make the same games with more complex animations and details. I don’t want a game that only differs from its predecessors through use of graphical upgrades like individual blades of grass swaying in the wind, or the character starting to sweat in relation to their exertion; I want games with PS1-PS2 graphics and animation quality, but with complex gameplay that the consoles of that era could only dream of being able to handle.
Maybe I’m basic, but I love exposition over pretty much all else. I watched the entirety of Adventure Time despite not really being a fan of the humor or the main characters just because I craved more information about the history of Ooo.