Iirc they started paying their devs waaaay more after the game sold a ton.
Iirc they started paying their devs waaaay more after the game sold a ton.
TF2 isn’t designed to be as competitive as deadlock. It’s a goofy game that’s mostly just designed for fun. (Competitive TF2 does exist and I am a fan of it but it’s not really officially supported in any meaningful way.)
Deadlock on the other hand is designed to be a very competitive MOBA where individual decisions will greatly change a games outcomes. I would look at DOTA as a better comparison than TF2.
Elden ring comes to mind.
Some farms even have mobile barns on wheels that go around the field to have the chickens graze on fresh grass.
Then you misread them. They said dota is isometric.
Holy shit. You are hilarious. I know that isometric games are third person, but no one refers to them like that. You obviously knew what Werecat meant, but we’re deliberately acting like they were stupid for using the common and accepted way to differentiate between isometric and third person games. I suggest you look into ways to get over your ego, because if you are anything like this in your day to day life I feel very sorry for those who have to interact with you.
Stop being purposefully obtuse.
If your comp is good enough absolutely. Strong PCs now can run sub 5ms frame times at 4k pretty regularly. Especially for competitive games that aren’t designed to look incredible.
I mean, some of the best games of all time (imo) have released in the last 3 years. Not sure what you’re on about with all games being garbage nowadays
That build was a year old. It probably is missing a ton of optimizations that happen late in development so I would say it would still be nearly impossible to tell.
You absolutely can do what you are saying. You CAN sell games for lower on other platforms as long as they aren’t steam versions. You CANT sell games that use steam keys for cheaper on another platform which makes sense because steam is still providing bandwidth and other services for your game.
I don’t believe them for a second. When you have that much money you could just hire people to vet charities for you.
He was a billionaire before valve even existed.
The number of games that won’t start on deck because it uses Linux is incredibly small. If a game won’t run well it has little to do with the deck using Linux instead of Windows.
I suppose they really wanna use all that R&D that they did on gesture tracking with the vision somewhere.
So far I haven’t noticed any mechanics changing, but I might be missing something? It miiiiight mess up stuff like parry timing, but I don’t think it does.
Flawless widescreen has an fps uncap option as well as letting the game fully support ultra wide. (The game is fucking stupid and renders in ultra wide anyway and then just puts black bars to force 16:9) You of course have to play without online features because you can’t use anti cheat at the same time.
I play on a 3080 ultra wide 1440p and I never drop below 70. Unless I turn raytracing on which honestly is not worth it at all.
That mechanic is explained nowhere in the game. Why the hell would people not guarantee that they finish the mission at least if they didn’t know that? You can’t expect people to know hidden mechanics like that. And who cares about extra patrols even? It’s not like they are hard to take out or avoid?
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