Good to have the facts straight. It’s creepy enough on its own without inventing details.
Good to have the facts straight. It’s creepy enough on its own without inventing details.
Great indie co-op games:
Upcoming games to consider:
Agreed. Depending on the business sector, the PR damage could be worse than the cost of litigation.
My company has a very expensive software product they sell to other businesses (to the tune of millions of dollars a year per customer), and the cost is a hurdle the salespeople have to overcome. If there was litigation against them over trampling another business, that doesn’t exactly instill confidence in a trustworthy business relationship. So they pay their licensing costs.
I’ve read that some people are going back to simpler tech stacks, and it feels like they’re just leaving money on the table if that demographic continues to grow.
Who knows, though? Maybe somebody new will fill in that niche.
Or it could be as simple as forgetting to renew the domain registration. Maybe they’ll make a statement
funkwhale.agapimou.top is a Funkwhale instance, and it seems to be running, so it must just be that one instance.
I wonder if it got hit with some kind of dmca shenanigans.
Funkwhale is part of the Fediverse. The site they mention is a single instance.
ETA: It’s a single instance, but also the main landing page for feeding people to various docs and instances.
I have Outemu switches, and I haven’t had problems bending pins back. And as someone who majored in metalsmithing in college, as long as it’s not obviously cracked or loose-feeling before you install, you shouldn’t have to worry about it breaking inside the keyboard.
Just try to keep the corrective adjustment to a minimum (i.e. don’t go back and forth), and you shouldn’t have to worry about work-hardening the pin to the point of breaking.
Use a set of flat-jawed pliers, if you have them, try not to crush the pin, and you should be fine. If you do decide to order a full set, iirc they often come with a few extra switches to cover any bad ones.
I’m all for it. Glider Pro for MacOS 9 and below released its code in a sort of “as is” state a few years ago, and thankfully, some skilled devs took it up and ported it to modern systems.
It’s a game I would have sorely missed, having long since left the Apple ecosystem (and that game was also PPC-only). We’ll still lose even open source games, but at least people would then have the option to preserve them.
Yeah, I don’t see the point. It’s a browser with bossware enabled; it’s supposed to be for businesses to easily lock down and monitor their employees’ browsers.
Steam Deck on lunch breaks, travel, and shorter sessions at home. PC when I want max settings gameplay. I tend to play games that can wrap up a loop in ≈30min on the Deck and more graphically intense/immersive/grindy games on the PC.
I’ve heard it’s fun, but I don’t want to give any business to the insane, conspiracy-peddling, anti-trans bigot lady.
I’m convinced now that there is no story so earth-shattering, so horrifying, so diligently researched and expertly told that we could Upton Sinclair’s The Jungle our way to a better games industry.
I disagree, but I also recognize the fundamental lede buried in this lengthy gripe piece: the law is not just. The industry isn’t going to change from the top down, because the fundamental core of the games industry is the same rot that plagues every industry. There’s a club of rich good ol’ boys at the top whose rampant sexism and ultra-capitalism still pervades many economies, and they’re able to successfully lobby the politicians that should regulate them.
But I disagree that it’s ultimately fruitless. There may be no singular story that fixes things, but continued effort to bring that stuff to light has influenced people’s decisions to buy into certain games or publishers. It’s resulted in lawsuits that at least give some justice to the victims. It’s resulted in new indie studios with good work cultures who make amazing games.
So I agree the problem still exists, but the “sunlight” they talk about isn’t a panacea—it’s one of many collective steps towards building a better industry.
I’m waiting with baited breath for Exile. That one was probably my favorite.
Dunno if it’s every game, but it happened practically every time I would wake from sleep mode in Holo Cure. Didn’t happen for the first time today, and the only new thing was the Deck downloaded the new Proton version right at game startup.
Just got it, and I noticed there’s no longer an audio bug in the game I’m playing after waking from sleep in the middle of the game.
I’ve heard from some others that there was a version of Windows (I’m blanking on which one) that worked great on tiny computers, so if they were to revive the project, it could be a really viable competitor.
The other handhelds that run Windows suffer from it being too much of a traditional PC first and not having enough “console” in them, from what I hear. Can’t say from first hand experience, though, since I also own a Deck.
Either way, time will tell what eventually comes out of that brief sentiment.
Similar experience. The building doesn’t feel as nice as you’d expect, and it’s often more satisfying in traditional Lego games. Still, the overall gameplay is a unique divergence from their usual game design.