

Unless you know that guy working on both API management and the identity provider.
If, hypothetically, someone came to that person with a problem like that, they might do it just for fun. Allegedly.


Unless you know that guy working on both API management and the identity provider.
If, hypothetically, someone came to that person with a problem like that, they might do it just for fun. Allegedly.


“Prompt yourself with some bullshit so that it looks like you’re doing something productive.”
Who knows, maybe that’s how you attain AGI? What is a more human kind of intelligence than looking for ways to be a lazy fuck?


Nothing tells that AI is a clever use of your ressources like enforcing a mandatory AI query quota for your employees, and having them struggle to find anything it’s good at and failing.


Wait, is this what they’re calling the metaverse now? Just being able to run stuff inside other stuff?


That cycle was artificially squeezed into one year though.
If we’re staying in the area of games that don’t rely on story or lots of new manually crafted environments, a game like, say, SimCity could have had a minor update and be released slightly better every year. That didn’t happen, it got 3 games in ten years despite being quite popular.


They litterally did 4 years of re-releasing the exact same FIFA on Switch with only a roster update, just slapping a “legacy edition” on them for good measure. If it’s the same game, by comparison, making it a DLC of the previous edition is slightly more honest.
Annual sports game editions are just a wet dream a marketing genius had back in the 90s. A shame that it must still work on a significant part of their audience.


Yeah, the fact it’s only mobile games surprised me a bit, especially since they don’t seem to mention it anywhere until you see the only platform filters are iOS and Android.
There are several games I have a small interest in but from companies I don’t trust much, so a review of the potential manipulation tactics in those might have been useful to me.
I don’t play mobile games though. This is unfortunately not at all exclusive to mobile.
Edit : just saw the notice about other platforms coming. Makes sense.


Well, thank you very much, because of that last sentence I’ve parsed your message three times wondering if some of it was sarcasm.


I have absolutely no interest in playing this, but fuck Sony. If you’re killing your own game after one week, you could at least let people have fun with it.


I didn’t expect there was “a dedicated group of fans” of Concord with that much motivation…
But, good for them.


Poem for your sprog, right? Not been on reddit for a while, but encountering a post from that guy was generally a fun moment.


My parent’s TV is absolutely terrible, and the source menu is a big part of it.
It doesn’t show sources that have not sent any input since the TV was turned on. So when trying to get the Switch on it, I’d need to start the console first, then push the source button… and the menu is so slow to appear that the Switch has gone back to sleep mode before I can reach it…


Most remote design is honestly atrocious. Somehow they keep hiding “source” in random spots, when it should be one of the most important buttons. The obscure pictograms are all over the place, and most buttons will never be used by anyone.


I backed a kickstarter a while ago for a grip that let me hold my switch vertically, by attaching the joycons to the side. Used it for Ikaruga and a few other things (like pinballs).
Obviously vertical mode must be supported by the software, but it was a cool little thing. Maybe I’ll try to find something like this for the switch 2.


I discovered that game long after it was abandoned, and I love it. My dream is a version of this with a slightly modernized UI (especially since it was made for low-res 4:3 screen ratios), maybe more movie genres and mod integration for user content like planet coaster.
Wow, Shizof does it again. This sounds awesome, adding that to my MO2.


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Most of EA’s creativity is spent trying to find new definitions to gambling so they can keep make gambling games without being regulated.


Oh yeah, these terrible execs from other companies who veto female protagonists on principle, insist on implementing the same list of a thousand terrible features in all games regardless of genre, and harass their employees while being protected by HR and the CEO.
Wait, no, those are not the bad ones. You know the bad ones because they’ve worked for toothpaste companies.
If Mother Brain from Metroid is going to be a thing, they should also start using that biocomputing to develop the Power Suit.