My dream scenario is having the map almost cleared, and then BAM there’s a sneak attack on Super Earth. We’re all suddenly fighting on a new tileset and have to push back from the center of the map.
My dream scenario is having the map almost cleared, and then BAM there’s a sneak attack on Super Earth. We’re all suddenly fighting on a new tileset and have to push back from the center of the map.
Whether or not the game needs this anti-cheat feature, players are still finding ways to give other players huge amounts of Samples (a grindable resource with limited amounts included in each mission) and spawn in unreleased equipment and stratagems.
So clearly the GameGuard isn’t as useful as it could be.
And a personal order to get Autocannon kills.
Locked and loaded, get those bots exploded.
Absolutely, I tend to do my best to skirt engagements and pick off targets before getting in close. Being able to hammer hard targets every 10 seconds or so is great; especially when backing up a group, it’s great fire support.
Not sure about this guys - not even Overwatch wants to be Overwatch right now…
I mean that’s great, though I can’t help but feel Eagle 1 deserves better. She’s always there when I need her… while Pelican 1… well, let’s just say he’s let me down plenty.
Last panel doesn’t work. The little Helldiver should be ecstatic! It’s always a good day to die for Super Earth.
From what I understand, it does not get kernel access on Linux. That’s why the game wouldn’t run the first couple of days. After they patched it, it just makes a web call and lets you play the game.
BG3 was in development for 6 years, had a huge budget, and a development studio with experience making RPGs.
You can’t expect a small, indie studio to match that when they’ve only had… Jesus 9 YEARS!!!
Oh yeah, making it an FPS was a weird choice. But that wasn’t a dig at the 1999 game, but at Red Eagle Entertainment, the group that announced and never made several video games over the years. Also responsible for the lousy attempt at adapting WoT as comics (which took 5 years to release 8 comics)… oh, AND the Winter Dragon TV pilot.
Never mind, my comment was almost entirely aimed at Red Eagle.
The Wheel of Time and licensing their IP rights to hack-frauds, name a more iconic duo.
Music, video games, comics, the Canadian TV pilot… I don’t like the Amazon show, but at least it was actually you know, produced.
I agree with the CEO, wait. It’s not worth getting right now.
…and if you don’t buy it, maybe I can get through the damn queue.
After the Helldivers 2 release Sony started talking about getting more aggressive with PC releases, so I think we’re going to see a lot less console only releases.
All the gameplay I saw on release did not look quality. It simply did not seem fun to play, you can hit all the feature check boxes, but if your game is just a bunch of blinding particle effects it’s going to get panned.
In the linked speech Swen says:
I also want to thank @Wizards_DnD and specifically the DnD team for giving us carte blanche. I’m really sorry to hear so many of you were let go. It’s a sad thing to realize that of the people who were in the original meeting room, there’s almost nobody left. I hope you all end up well
Penny Arcade also had a post yesterday about hearing from former WOTC team members who have been let go.
they probably can’t use the ZP aesthetic going forward.
Now I wouldn’t say that:
You just gotta squint a bit.
I damned those bugs myself with a combo of napalm, flamethrower, and incendiary breaker.
But in all seriousness there are some huge bugs that can ruin a run you spent almost 40 minutes on… So I also bring a 500kg to deal with those.