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honestly not trying to be a shill but there was a brief period that caught a glimpse of a post-piracy world where there were very little streaming services that had all the content you could want. It moved me away from piracy because of the convenience, library, and being able to share with friends and family.
Ideally a post-piracy world would have the options for uncensored/original versions of content, the ability to buy and store said content locally and own in perpetuity, with a price point for access to a vast library from a very small number of services. As many have said, the way to combat “piracy” is to offer a service better than piracy itself.
You generally find them in caches on the map when playing (highlighted beacons you can see from a fair distance). The super credits are automatically given to everyone when one person picks it up.
Technically, there’s a way to farm these indefinitely by essentially replaying the same map. But you can’t unlock the guns/capes/gear in each warbond without medals, which you can only get by doing missions.
Personally, I like the gameloop and how microtransactions are done enough that I don’t bother with the “farm” since credits are so easy to gain overtime. The real grind is the medals and samples which you need a team to gather efficiently.