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Joined 1 year ago
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Cake day: July 18th, 2023

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  • I could get on board if manufacturers were making $10,000 sub 50 mile vehicles that were compatible with a swap station so you could switch to a larger battery for the weekend. This would have to be a standard adopted by all however, and even before that, they’d have to make small cars. Which they won’t, because we all know they are too busy making trucks and SUVs.

    they make $10k ev’s with 250 mile ranges that are for sale everywhere except the united states & canada. you can get them in australia or western europe for a 50-75%-ish tariff depending on which country you’re in…



  • primarily because both context switching and progress builds upon itself so stopping & switching has more impact than those 5 or 10 minutes suggests. (ie. you can stop a car from rolling down the hill with just one finger if you do it early enough but in reverse).

    also standup meetings have a way of getting longer and covering more ground that what was initially planned for. (ie meeting mission creep)




  • I loved the building, but I find the other half of the gameplay quite boring.

    i would spend hours using cheats to create the perfect house for the sims family and then lose interest within 30 minutes of letting the family do its thing.

    i would rinse and repeat with each house becoming more elaborate and strange each time; they should make a game that focuses on that aspect of it more