There hasn’t been a single quarter where they’ve even broken even. Meta has been loosing billions and will continue to loose billions for the foreseeable future. They’re pumping money into VR hoping it’ll one day become an important platform they can control themselves and no longer be at the mercy of Apple or Google. They’re not in it for the money – not yet.
I’ve played kayak vr mirage on PSVR and while it is a cool demo and looks nice, I‘ve never started it up a second time. There’s not enough of a game there that draws me back, but I’m sure people are enjoying it.
Horizon worlds has actually gotten more popular in the mean time. In the video it has an average rating of 2 and it’s currently at 3.6. It‘s also pretty high up in the most played games afaik. Don’t ask me why.
Don’t like it, but I do think the world building tools are quite decent. Out of all the social apps I’ve enjoyed banter the most so far with it’s physics based movement.
Nice! Is it possible to resize the windows? I haven’t seen anyone do that yet
I‘m not defending them here. I‘m just saying that the Quest 2 will probably go a different way.
Most of the things they’ve ended support on were failures (Oculus Go), were sold for a very short time with not many users (Quest 1) or turned out to be not the future in their eyes (basically everything PCVR).
Quest 2 has been sold for a long time and still is, has tens of millions of users and is clearly the path that they’ve decided to focus their energy on.
Again, they absolutely shouldn’t leave people hanging and at the very least have a buy back program or something similar. I‘m not trying to excuse their behavior.
They’ve definitely left some people hanging in the past, which sucks. It does feel like Quest 2 will have a longer support though, since it has such a large user base and is still being sold new.
At what point was the OG Quest not chained to Metas shitty software? Are you talking about their operating system or games/content, or account to login?
With every update it’s broken in a slightly different way. Currently my Quest Pro controllers simply don’t connect. And every second time I put on my headset I have to put it to sleep again before I can interact with the menu.
I‘m pretty happy with the hardware though.
I’d be perfectly happy with a Quest 3 style version with plastic, lower resolution screens and no front display or a tethered battery back. I think the most important difference is the OS and software.
Are you talking about Vision Pro?
I wouldn’t call focusing on a cheaper headset bad news, if true.
Imo they should just stop showing things that aren’t ready.
Even if it’s not “mainstream” yet I think it serves a purpose and I’m happy they’ve released it. Also: no one should wear this in public.
Hard disagree on most of these points. Lower price seems obvious, but everything else on that list is optional.
I’d love to see games & motion controllers, social platforms is basically games. “All day” ergonomics are a stretch and 99% of people won’t care about a stylus.
I’d say less friction is more important: no cable, lighter headset. Maybe even glasses form factor before it can go fully mainstream.
It’ll get more expensive with the full release, so you might wanna grab it while it’s still in early access
Also nice:
Background Audio
With v66 audio from the web browser and other 2D apps will now continue to play while you’re in an immersive app. That means you can for example listen to music while playing a VR game.
and:
With v66 you can now hide apps in the in-headset library
I‘m curious, do you actually want to play it now or not?
I just hope someone adds actual 3D movies
Remains to be seen how it actually plays, but I can imagine that the general gameplay is very difficult to get right.