I think FairFight is the old anti-cheat, which at least used to be server side only.
I think FairFight is the old anti-cheat, which at least used to be server side only.
Unfortunately most Battlefield games worked fine with Wine/Proton for years since EA used server side AC, so they already have our money.
I’ve never got my Vive to work well in Linux, even though I’m using X which supposedly still is better for gaming that Wayland.
What is the solution?
My guess is that Microsoft wants provide some kind of kernel level anti-cheat, possibly directly integrated with directx, and it will use cryptography which will make it impossible to emulate with Wine/Proton.
So sad that they didn’t fix the AC until the game had been around for years, I would’ve loved to play it in the beginning when the player skill was more varied. Tried to get into it when Linux was allowed but it seemed like mostly the try-hards were still playing. Had some good games but it was a bit too sweaty for my friends at times.
I tried playing it through Wine during season 2 or 3, the game worked flawlessly but you would get kicked after 1-5 minutes due to missing AC.
The first game was named Battlefield 1942, so technically there hasn’t been a “1” in the series before this :) It came out in 2016 so it’s not really new, but I bought it last year and played it on Linux for a few hours with friends, and it still has an active player base.
Have they stated that they’re going to support Linux or at least Proton/Wine? I did a quick search on the game’s Steam forum and it sounded like it doesn’t work currently.
I think this is for the games where you turn using a thumbstick or similar, and wouldn’t otherwise rotate physically.
I looked into getting a sim rig for vr since i get motion sick from driving/flying games, and saw several people saying that unless both the rig movement and headset tracking are extremely precise it will make motion sickness worse in vr. I guess something similar would be true for rotating chairs
Assuming they already own a PC, if someone buys two 3090 for it they’ll probably also have to upgrade their PSU so that might be worth including in the budget. But it’s definitely a relatively low cost way to get more VRAM, there are people who run 3 or 4 RTX3090 too.
As a programmer (though not in the games industry) I can inform you that the vast majority of sw companies operate by the “the fastest solution is the best solution” principle. If they have developers who already know Unity it’s a pretty big expense to have everybody learn a new game engine, and the management would need to be convinced that using Source is going to lead to a corresponding increase in sold copies of their games.
I mean everything is still speculation regarding the Index 2, there have been a few patent applications filed but noone knows for sure.
At least for the time being, Valve seems to be one of the few large corporations which most of the time seem to have customers’ best interests at heart, while other large corporations tend to have more of a history of screwing their users over every chance they get. And while SteamVR on Linux isn’t great, there are at least some efforts being made. Pimax Crystal Light seemed like another good option on paper, but there appear to be severe quality control issues at the moment, and IIRC it requires a buggy Windows-only driver to work. Somnium VR1 looks great but the price made it a no-option for me.
As far as I know there are no headsets that don’t require an account
For me the important part is that the headset doesn’t require a specific account. As long as I can use it with multiple ecosystems there isn’t a singular point of failure, for example if the manufacturer stops supporting it.
If I had to buy a headset right now then I’d be leaning towards an Index, but it’s a few years old now and price is basically unchanged (though in practice it might be seen as a relative reduction, since everything else has gone up). There’s ofc. some speculation about an Index 2, perhaps around the end of the year, but if you can’t wait a second hand Index might be a better value option than buying one new.
For LLMs it entirely depends on what size models you want to use and how fast you want it to run. Since there’s diminishing returns to increasing model sizes, i.e. a 14B model isn’t twice as good as a 7B model, the best bang for the buck will be achieved with the smallest model you think has acceptable quality. And if you think generation speeds of around 1 token/second are acceptable, you’ll probably get more value for money using partial offloading.
If your answer is “I don’t know what models I want to run” then a second-hand RTX3090 is probably your best bet. If you want to run larger models, building a rig with multiple (used) RTX3090 is probably still the cheapest way to do it.
Hopefully, yes. But I’m sure MS and some hardware manufacturers salivate at the thought of being able to create a completely locked down computer platform. I own neither, but aren’t both iPhone and Playstation users locked into the manufacturers’ respective stores? Those seems to be perfectly legal in the EU.
Is max tokens different from context size?
Might be worth keeping in mind that the generated tokens go into the context, so if you set it to 1k with 4k context you only get 3k left for character card and chat history. I think i usually have it set to 400 tokens or something, and use TGW’s continue button in case a long response gets cut off
I read that too, but I suspect that it’s going to be a major update to the Index with a price tag to match. And if course it might take quite some time before it’s finally released, as say…
Personally I’d be happy with a minor upgrade (resolution primarily) for a lower price and sooner, if that was an option
When I first heard of the Somnium it sounded like perfect specs on paper, but when I saw the price… oof… Pimax Crystal Light has a much more attractive price, but from what I’ve read it seems to have horrible quality control and that it requires buggy proprietary software, which might mean it’ll never work on Linux.
Hope Valve could make an Index v1.5 which just has updated screens with slightly higher res and keep the the ~€1000 price for a full kit. But with the electronics shortage and inflation which happened since the Index was released it might not be possible.
It did alright, don’t think I saw that many obvious cheaters in BF1. BF5 would occasionally have obvious cheaters, but I would hope they get banned eventually just because it’s over the top (shooting people through walls, infinite ammo, perfect aim). Difficult to say with more subtle cheats, but I suppose if they’re indistinguishable from players who are just good at the game then I think most people won’t ever notice.
On the flip side I got permabanned from multiplayer in BF5 after EA falsely accused me of cheating, though I suppose that could’ve happened with any kind of anti-cheat, and could’ve been fixed by having half-competent support.