• 0 Posts
  • 19 Comments
Joined 4 months ago
cake
Cake day: May 28th, 2024

help-circle






  • Searx (as others have said) is an aggregate of multiple search engines all bundled into one, with very finetuned customization (ie: you can toggle every search option you want or not within each category).

    You also don’t need to host your own, though I’m not sure what the significance of being self hosted in this case is.

    As far as usefulness over other search sites, it’s generally better with some caveats. Search engines as a whole are in a pretty awful state, so combining them is better, but still not that good. It does offer some very niche search engines that can be extremely useful when pooled together though, which is nice.

    Searx also has some captcha issues that I haven’t quite figured out. My understanding is that essentially, search engines don’t like when you use their engine without being on their site, and it’ll stop working via searx (until you go to the site in question and do the captcha maybe?).

    There’s also a few different domains for searx with varying degrees of availability as far as what engines they reliably connect to.

    All in all, searx is great by comparison to mainstream trash, but it can be a headache to setup, and a headache to maintain. There’s a masterlist of searx hosts somewhere, I’ll try and see about finding it if someone else doesn’t link it.







  • Just wanna throw it out there that the Monster Hunter series is a perfect example of in game free content becoming microtransactions in just a few years.

    Old MH games had all cosmetic items as free event quest rewards, where you’d get a unique and fun battle to play, and a cosmetic reward for winning. No paid DLC even available to buy. MH Rise (the newest game) has 221 paid cosmetic items listed on their site. That number is not including bundles, soundtracks, character edit vouchers, or the expansion (Sunbreak) itself.

    $60 game, $40 expansion, and 200+ paid cosmetics that would instead be free in earlier games in the series.







  • I run a heavily modded game on an rtx 2060, and the only crashes I have are VRAM related, and your experience sounds similar to my crashes. Crowd density, texture quality (main menu setting only), and dlss settings are the major factors for whether I crash on load or not.

    I also recall that ray tracing shadows or reflections helped with VRAM, but the FPS hit wasn’t worth it to me.

    Depending on your setup, and if you’re mod savvy, you might be interested in the FSR3 Frame Gen mod: https://www.nexusmods.com/cyberpunk2077/mods/14726. Short version is that it replaces DLSSG with FSR3 and allows frame generation to be used with a ton of GPUs that can’t normally use it. Makes UI elements feel choppier, but the overall performance increase is nuts (helps CPU and GPU bottlenecks). Without it, I can’t reasonably play above low crowd density, and with it, I can play on high density pretty easily.