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Cake day: July 11th, 2023

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  • Zomboid was originally inspired by CDDA. Much of the game flow and ideas are 1 to 1 copies. The biggest difference is that CDDA is a turn based game that is played on tiles (think rogue or nethack). From the inventory system to crafting to base construction to reading books, it’s all there.

    Oh. Except bites aren’t instant death. There’s no zombie virus. Dead bodies rise up (including yours!). You can still get infections and die from them, but you can also just clean your wounds. 1v1-ing a zombie is suicide though unless you have a decent weapon.

    Also, zombies evolve… So they scale well into the late game. Having a zombie hulk throw you through a concrete wall and breaking every bone in your body is usually lethal.






  • Yeah, I mistyped part of the sentence. Should have been “without some serious effort or illegal methods.” Serious effort is well beyond most ISP’s. They aren’t sniffing wireless AP’s then busting down doors to find out if its a 5g AP or an AP using their network. I actually know quite a bit about WiFi signals. I happen to be certified in Meraki (CMSS). If the uni said “no wireless signals” that would be a completely different story.



  • Sure, people might not care, but that doesn’t change the facts. Experts aren’t denying the legitimacy of the Panama or Paradise Papers, but they are saying that the idea of megacorporations secretly listening to your microphone and selling you products based on that is false. If they were doing that, it would be pretty easy to find out. Smartphones aren’t some mysterious black box; security engineers and hackers are constantly checking for these kinds of exploits. If corporations were actually spying on us through our phones, it would be the biggest topic at DEFCON. Believing that this could be kept secret would require assuming that all these experts are either paid off or in cahoots with the corporations, which veers into full-blown conspiracy theory territory.








  • Then Paradox was developing it. They own the studio. Who else is going to build the game? An executive?

    I am sure that everyone would agree that Paradox owns/developed/published Europa Universalis 4… But that was made by “Paradox Tinto” or Stellaris was “Paradox Development Studio”… The publishing wing of Paradox doesn’t develop games. Obviously. But I don’t understand why thats in any way relevant to the discussion. Paradox (the company, not specifically the publishing wing) was 100% responsible for the development, the testing, and the publishing of Life by You. They built it, they took it down.