

Yes. It was reported basically everywhere.
https://gamerant.com/clair-obscur-expedition-33-no-doge-parry-completion-all-hit-run-feat/
Want to move that goalpost again?


Yes. It was reported basically everywhere.
https://gamerant.com/clair-obscur-expedition-33-no-doge-parry-completion-all-hit-run-feat/
Want to move that goalpost again?


Cool… Generative AI used for placeholders during development that are replaced by actual artist work for the release is the definition of responsibly.
Given these assets were replaced within days of release here… Definitely seems like placeholders that were just missed during the final checks before release.


And yet someone completed the game without parrying a single time.


They didn’t just replace the art later. It was intended to be placeholder art from the beginning. And was replaced 5 days after release. That tells me that they just missed replacing those temporary assets among tens of thousands of assets before release.
Using GenAI for something temporary that’s not intended to be final seems like the perfect use case for it. Especially on a small team where artist time is much better spent working on the final assets.


Agreed, the assets did make it to production, but were replaced in a patch 5 days later. That definitely seems like it was placeholders that just got missed. Which happens, especially for a new small studio releasing their first game.
GenAI being used for temporary placeholders is arguably a correct use case for it. Especially with a smaller development team. If you have a limited number of artists, having them spend time crafting unique placeholders that will be replaced is a poor use of their time and talents that would otherwise be spent working on final art that will actually be in the released game. That is a 100% valid use case scenario for it, as long as the assets are replaced for the launch. And missing a few and fixing that within a week is entirely understandable, not something they should be indicted for.
There is some concern about the exact wording I’ve seen in various articles. Some say that Sandfall told the awards that GenAI wasn’t used in the development, but the articles don’t use a specific quote on their side, and then later saying it was used for placeholder assets. They seem to imply that Sandfall lies about the use to qualify, then later came clean. I’m wondering if that is simply miscommunication, potentially language issues, about the final game not using GenAI. Just because people speak multiple languages, that doesn’t mean that they understand nuanced differences in meaning when not using their native language. I can see the difference between the final game release and overall development being misunderstood depending on the exact wording used.


That’s exactly the takeaway I got from it as well.
It seems most likely that those were placeholders that were supposed to be replaced before release but were missed. Once they realized that some were missing, they got them replaced and pushed the update.
GenAI being used for placeholder stuff is arguably the perfect use case, especially for small studios without massive art teams.


Many of those filler episodes are where the character development for anyone beyond the primary bridge crew happened. And that’s sorely missing from modern Trek.


Basically pre-netflix. Cable and syndication, not streaming. Where TV seasons were usually between 23-26 episodes.


So only 2 traditional seasons worth of episodes.


And the $550 is the same price that model already was. That price has not changed since it launched.


Exactly. Simply being in a photo isn’t damning by itself. Depending on where the photo was taken of course.
Especially if you’re a journalist in New York, Epstein worked in finance in NY for over a decade and was at many exclusive events.


Not only the setting off, but any sort of behind the scenes stuff related to it disabled as well. No automatic updating, no background processes to “keep it ready, just in case”. Do that when it’s enabled.


It’s for the default search, but it also has the side benefit of ensuring a secondary browser with decent market share that’s not Chromium-based they can point to claiming they’re not a monopoly.


They avoid areas that are known to be well armed.


While it is opt-in, it requires almost no user input other than agreeing. Everything is automated and takes just a few seconds.
I’m willing to bet the number of people that opt out is so small that it is statistically irrelevant.


I have a buddy that literally just had coffee spilled on his old gaming laptop. He mostly used it for some older games, like Skyrim was the newest. And he does a lot of urban camping and stuff like that.
The Steam Deck is a perfect replacement for his use case. Just waiting for another sale since he just missed this recent one.


It’s also par for the course with recent Quantic Dream announcements.
The Kara tech demo was released March 2012 (over a year before the current game they were working on, Beyond: Two Souls released). And Detroit: Become Human gave us the corresponding game for Kara but didn’t release until May 2018. So that’s 6 years from announcement/introduction of a new game to it’s release.


Star Wars Eclipse was announced in 2021. It’s a Quantic Dream game, they usually take their time, deliver a polished release and don’t really talk about stuff until the release. I’d rather they take their time than release the shit everyone else does. That’s probably the worst example to use of Star Wars stuff being bad recently.
Animals haven’t been able to go war and prove that they can beat us. With the notable exception of The Australian Emu.
Not even. E coli is fucking everywhere. Why that of all things?