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Joined 1 year ago
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Cake day: June 4th, 2023

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  • I have no interest in this game, so I wouldn’t know how it actually affects gameplay. But do you not agree that this is shitty business practice? You have a game. Sell the game. If you want microtransactions, then produce extra art or something and sell that. You can even make the case that separating out parts of the game into various DLCs on launch is acceptable. You’re at least charging for something of value that you created.

    Implementing anti-cheat costs resources and makes the end result strictly worse. Now you want people to pay you to undo that? That’s creating negative value. We want the economy to run on people creating positive value.



  • Responding to your first two paragraphs:

    The enjoyability of a piece of art isn’t independent of the creator. I will only speak for myself since I don’t know other people’s experiences. When you see something that tickles the happy part of your brain, part of that emotional response is in knowing that there’s another person out there who probably felt that way and wanted to share those feeling with you. In experiencing those emotions, you also experience a connection with another human being. The knowledge that you’re not alone and someone else out there has experienced the same thing. I wouldn’t read through the credits because I don’t care who that person is. I just care that this person existed. When you look at AI generated work and it just feels empty despite the surface beauty, this is the missing piece. It’s the human connection.