Havana-Syndromed
Still not finished Signalis… struggling a bit with free time for gaming. Just wanted to say, I do play games for story and/or atmosphere. Like watching a movie, and I do like my movies to have a story or atmosphere.
I hated the gameplay (for being very easy) and the story was meh on Death Stranding, but the mood and the feel of that game won me over, so I finished it and even went back to try 100%ing it.
My job makes me having social interactions for most of my day, so a game that gave me the feeling of isolation and loneliness like Death Stranding 2 or 3 hours before sleeping was kind of pensive at the time. Few weeks after finishing the game, Covid happened, and since then I had few instances of isolation IRL, and it wasn’t nearly as introspective as Death Stranding. So I look fondly on that game even tho all the gaming aspects of it were boring IMO. Just the atmosphere was great.
So yeah, I can consume any media if the atmosphere and/or story is enjoyable or challenging (in a positive way)
I will check the video, I like video essays.
It’s not game breaking. the clunkiness shows in combat situations, but you can just do ‘dark souls run past the enemies’ in most cases. I like this game for the atmosphere and story mostly.
I wasn’t a big fan of the old RE games (could never get used to fixed cameras), but Signalis works for me. Still haven’t finished it, free time seems precious commodity these days, but come the next weekend I’ll hopefully definitely will have the time to continue the game.
Signalis (on Switch)
The music, the sounds, the visuals create a perfect mood. I’m not far into the story, but for now it’s very intriguing. One of the few games where I don’t mind the backtracking. Despite the retro look, the game is very immersive.
There is some clunkiness tho. Might be better on a PC.
If you like sci-fi with a bit horror, ambiguous storytelling, gloomy atmosphere, try it.
Dark/Demon Souls. Elden Ring
Rolling to evade incoming enemy attack.
Always thought it being a strange way to do this. Bloodborne and Sekiro dodges seem more realistic.
Hope Vaati explains.