Spam G in support.
Meow meow meow.
Spam G in support.
Meow meow meow.
There’s a world of difference between interconnectedness and an enforced monoculture of dependencies on a wide range of insecure repos maintained by hobbyists.
It’s not, though. It’s a much wider potential for failure, as there are a great number of dependencies that are often left to individual developers to maintain. That may be a somewhat reasonable amount of risk when you’ve got multiple options for dependencies and no major target, but when the entire EU relies on single individual maintainers? That’s a massively exploitable threat vector. It would be absurd to assume no one will take advantage given what we’ve already seen.
It would be an extremely foolish move to put the whole EU’s security on one single set of open source dependencies. Microsoft at least has a financial and legal incentive to try to prevent straight up breaches by state actors, shitty as they may be. There’s no such resource allocation or responsibility when it comes to open source repos.
Push a switch to Linux, by all means, but security monoculture is as big a mistake as putting your eggs in any other single basket, especially one as exposed as one single distro.
Okay, but when’s the last time someone created a security vulnerability by sneakily taking over a Windows dependency controlled by a single developer after pressuring them into handing the keys over with a bunch of sockpuppets?
It also means the entirety of the EU’s governments would be susceptible to the same vulnerabilities and bugs, and would share the same dependencies. Given recent issues with bad actors taking control of small but essential repos, this seems like a potentially dangerous security flaw.
The “can” in this title is pretty disingenuous.
How exactly are you presuming to accurately estimate future sales that don’t exist yet? They increased their cost of operation substantially by relying solely on servers they themselves host, and tie the future viability of their product to hosting those servers. That means there’s a clock on how long it makes sense to make the game available to the public.
If they allowed for private servers, that small initial batch of players could potentially grow. Especially if they build in the extensibility of allowing players to mod the game. As it stands, the game now won’t make them any more money, and creating the opportunity for it to ever make them money had a continuous cost. There would be no incentive to shut down access to the game itself if it didn’t carry a cost to the company.
If they happened to be one of the few successful games in their genre, then sure, hosting their own servers exclusively is a potential means of revenue. But if they’re not? It makes much more sense to leave the thing out there for people to fool around with. You never know when one streamer with a following might pick up a game and decide they like it. Can’t happen if it doesn’t exist though.
These companies really need to learn the private server model. How is your game ever going to get up enough players to be popular when you’re financially incentivized to bail as soon as possible? Put up some public servers for players to hop on, put out a private server, and let people do their own thing. You can still monetize DLCs or even go the route TF2 went and release paid items and loot crates.
People are still playing TF2 and still spending money in the item shop. They definitely wouldn’t be if Valve had bailed on it entirely the first time they had a slump in their playerbase.
What I find not only strange, but extremely suspect, is that people who acknowledge that reddit has been heavily astroturfed deny up and down that it’s also happening here.
Weird way to frame it! Is this post sponsored by Comcast?
Gotta push the island across the Atlantic I think. Vote on it, I’m sure the logistics will sort themselves out after.
Are they? Seems to me like they’re corporate leeches sucking the life out of every industry and offering nothing of value in return.
Be the change you want to see in the world. Start developing what people want and be responsive to suggestions. A handful of motivated developers can get a lot done, especially in the context of whatever niche they’re focused on.
Tell that to the C-levels who literally are putting in orders.
Honestly, I think the bar for games these days is totally warped. People expect these cinematic masterpieces with ultra-realistic graphics in gigantic 3d landscapes with massive autonomy, extensive character creation options, full voice acting, juiced up complex mechanics, and zero bugs, and they want it yesterday. If it costs more than a full tank of gas they’ll say it’s too expensive, and if it isn’t fully patched on day 1 they’ll call it unfinished.
It seems almost obvious that simpler 2D games are a better and more satisfying alternative in this landscape. No wonder AAA studios seem like they’re racing to the bottom.
How are you supposed to get all that and also have a decent story or a sense of cohesion? We need to simplify.
That’s a really weird way of framing a hobbyist who isn’t being paid using their free time to code what they feel like coding. It seems to me that people who show up and make demands about what someone else does are literally attempting to dictate how that person spends their time. Someone coding what they want, rather than coding what other people want them to code, is just… independent? Autonomous? Do you really think that someone spending their free time how they want to constitutes being a ‘mini dictator’?
It sounds to me like some end users like to have power over others and feel entitled to dictate how those who make the things they use spend their time.
Personally, my suggestion to people with that attitude would be that they learn to make what they want themselves rather than demanding that others do it.
Seems like obscurity is kind of an essential component to successful archival work. Art being preserved through capitalism’s daily attempts to burn the digital library of Alexandria won’t be achieved with flashing neon signs directing as many people as possible to the archives.
That sounds like grounds for some kind of legal action. Antitrust? Class action? I don’t know the specifics of the best strategy for approaching it, but if Nintendo is showing a pattern of using their legal team to harass legally operating emulator developers that sounds like something that should be actionable.
Is the new one better than Tears of the Kingdom?
Don’t drag the rest of us into her shit. Being trans has nothing to do with why she’s a shitty person. We’re not here to beg for your approval before we get to be who we are, and we don’t need it. Pick another hill.