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ah, yeah, if you have an android game without built-in controller support then you’re out of luck right now, sorry.
ah, yeah, if you have an android game without built-in controller support then you’re out of luck right now, sorry.
Retroarch and Steam Link both have android apps and support controller mapping, but I don’t know of any OS-level tools.
Tra-la-la!
It’s my favorite controller for Steam, yeah! I have gyro aiming set up in minecraft; right trigger half pull enables gyro-to-mouse, and left touchpad pulls up a bunch of menu hotkeys.
If you want a budget controller with lots of features, go on ebay and get a used Dualshock 4 (PS4 controller). It’s got a touchpad and gyro so you can do some interesting stuff with it.
right pad for mouse, left pad for hotkeys, all the way. Great for games that use the entire left half of the keyboard.
I’m in the same boat. I’ve looked around and there really isn’t anything. You could buy some third-party joy-cons but you’ll have the same issues.
Workaround for now is to make sure you have line of sight between the joy-con and the steam deck. Their reception is fine when unobstructed.
Hey, don’t claim to represent my opinion if you don’t understand my reasoning. I don’t think art is mystical or spiritual at all, not in the way you’re describing it. Art is absolutely about patterns, and I agree that those patterns are inevitably going to be learned by computers.
My objection is not to “AI Art” in general, but to the specific type of art which is brute-force trained to mimic existing art styles. When organic artists take inspiration, they reverse engineer the style and build it up from fundamentals like perspective and lighting. Stable Diffusion and other brute-force ML algorithms don’t yet know how to build those fundamentals. What they’re doing is more like art forgery than it is like art.
And even then, I don’t really take issue with forgery if it’s done in good faith. People sell replicas of famous paintings, and as long as they’re honest about it being a replica, that’s cool too. Ethically my objection is that AI artists typically “hide their prompts” and try to sell their forgeries as originals.
Sounds good. The main time I’ve found myself using the Rise4 paddles is for Minecraft. I’m already using both bumpers and both triggers for quick hotbar management, so I’ve got no way to jump or sneak while aiming. So I have L4 = Cross = Sneak, and R4 = Circle = Jump, and that covers all axes of motion.
I guess the difference is just convenience, in that case. With “real” paddles, I could program them in Steam Input and they’d remember their setting per-game, instead of me having to fiddle around with the remap buttons each time I want to enable/disable the paddles. But yeah, since it’s just a convenience, I’ll wait for a better price. Thanks for the sanity check.
Sounds about like what I’m thinking, yeah. I’ve seen it in “like new” condition on ebay for $150. Is that closer to what its worth?
Alternately, I have a modded DS5 with Rise4 remap kit, which basically adds paddles that clone the face buttons. No macros, just one-to-one. Would that match your PS5 usage, or do you use the paddles for something unique?
Go look up the existing arguments against AI, and write your rebuttal to those, and then debate people about it. More productive for everyone involved.
Short version: probably not. Most emulators don’t support networked multiplayer.
If the game natively supports LAN play on PC, like Minecraft or Among Us, then yes, it’s possible to connect a Steam Deck to other machines via shared wifi or an ad-hoc network.
However, if the game was designed for a custom multiplayer protocol, like a GBA or 3DS game, then you’re out of luck. There are rare exceptions; some games are so popular that they have mods for network play, such as Project M for Super Smash Bros Brawl. But outside of those rare exceptions you cannot play emulated multiplayer over a network.
basically this comes down to time and money. if you’re a hobbyist, you have lots of options available, but they take time to learn and you probably already know html. if you’re a professional, developer time is more expensive than cpu cycles and you probably already employ a web developer. unless there’s a good reason, most people won’t learn an entirely new GUI toolchain.
Electron apps ship their own chromium-based renderer, but ‘webview’ means the OS gets to use its own renderer. It’s still a browser-like environment, but at least the OS can choose the most performant one.
I think the “migration” process needs more work. If you want to hop homeservers, you’re going to lose your whole post history and all your followers. That’s what keeps people stuck, more than the sign-up process itself.
You get to choose your intention. You don’t get to choose how it’s received. You were downvoted because people perceived you as negative, even if it’s not what you intended. Unless you have a better explanation?
What do you mean you didn’t say anything special? You called attention to something obvious. People normally only do that when they want to complain, i.e. “it’s monday” or “the bus is late” etc. If you want to call attention to something obvious but in a positive light, you have to say that explicitly, i.e. “it’s cool that there’s a lot of transgender people in the hacking community” or “nice, it’s raining!”. Neutral is negative by default, unfortunately.
I dont. Its honestly not great. I’d rather that effort went to preserving and repairing the existing tools of the free and open web – the old protocols are extensible. Imagine if we had an RSS client with a “reblog” feature!
“Federation” adds overhead and honestly creates as many problems as it solves. It’s not a selling point, its a price tag.