Keyoxide proof: $argon2id$v=19$m=64,t=512,p=2$/Bxo7QiXHH/MThwxZ1irnA$S8IDyQY5+tRZjnqvqnYcGQ
Sadly with The Talos Principle 2 they moved their entire studio to the Unreal Engine 5 and retired their own engine in the process. Apparently they lost a few engineers working on the engine and also couldn’t have kept up with modern engines without some serious investment (no pun intended). On one hand it’s probably for the better as we got a really pretty game where they could focus more on the game instead of bringing the engine up to speed but it’s also sad to see the entire industry converge around engines like Unreal.
A great game I haven’t seen mentioned yet is The Talos Principle (1) that also has a really good native port using Croteams Serious Engine.
Personally I deactivated pre-caching quite recently actually as I noticed as well this getting quite excessive for certain games. So I now wait until this is a thing: https://github.com/ValveSoftware/steam-for-linux/issues/6486 Seemingly the issue seems to be with games that have a big workshop like A Hat in Time or just huge games like No Man’s Sky. I got 10GB and 5GB shader cache updates daily for these games respectively before I turned it off.
Talos Principle 1 + Gehenna (Had it for years in my library collecting dust), finished it to 100% and am currently playing Talos Principle 2. These games are absolute gems and not even expensive for what you get, too. The people at Croteam are genuine masters of their craft.
Outer Wilds and its DLC is my absolute favorite game of all time and the best I might have ever played. Full stop. There is just so much to it that one doesn’t expect from the surface. It was an experience I still think back to every now and then.
Currently playing Cruelty Squad and enjoying it quite, too.
The game runs and is supported with its anti cheat for a while now but I assume the performance isn’t great.
I recently discovered Tinykin, neat little game.
Since a few people already mentioned it in this thread, are you playing it on Deck? It’s one of the main games I play with a few buddies regularly but I always found it to be a bit cumbersome on a handheld but maybe that’s because I generally dislike fps with a controller (even if using gyro).