I promise you in a year you’ll be asking the same question about the same group of people.
I promise you in a year you’ll be asking the same question about the same group of people.
Wonder if steam workshop scans for this kind of thing, or if it would have otherwise been found quicker.
What client are you using? Those all sound like complaints about the client, not mastodon.
Btw it looks like you accidentally quoted the same sentence twice.
My post was talking about where I thought anti-cheat would need to end up in order to be effective without being invasive, not about the state of anti-cheat now. I gave VAC as an example of a cross-game platform for cheat detection, and thus where valve would most likely stick something like this.
I was originally going to compare it to a social score, yes, but it differs in that it wouldn’t be a rating that other players would have direct influence over.
If by “hire more people” you mean “train an AI”, then yes, definitely!
Anti-cheat is an arms race. We just find ourselves at a point where the arms race has progressed to the point where the best known strategy for securing a play session means ostracising custom hw/kernel configurations.
But I have to think it’s only a matter of time before even that’s not enough, (since there already exist ways around kernel level anticheat, including AI-based techniques that are entirely undetectable).
My guess is the logical conclusion involves a universal reputation based system, where you have an account with some 3rd party system (maybe VAC) that persists across all games you play. It will watch your gameplay, and maintain a (probably hidden) “risk of cheating” score. Then matchmaking for each game will use this score to always pair you against other accounts with a similar score.
Actually, it might not be a “risk of cheating” score so much as a “fun to play with” score. From a gameplay perspective, it’s just as fun to play against a highly skilled non-cheating human, as it is a bot that plays identically. But it’s less fun to play against a bot that uses info or exploits that even the best non-cheating players don’t have access to (ex. wallhacks). So really, the system could basically maintain some playstyle-profile for each player, and matchmaking wouldn’t be skill-based, but rather it would attempt to maximize the “fun” of the match-up. If a player is constantly killing people unrealistically fast, or people who play with them tend to drop early, this would degrade their “fun” score and they would tend to be matched only with other unfun players.
I think this would be the only practical way to fight cheating without even more invasive methods that will involve just deanonymizing players (which I think some studio will inevitably try in the near future).
Which is a good reminder to everyone to support your local Lemmy instances.
Yeah, I actually kinda like the idea of a whole internet where avoiding virality is somehow built into the system. But I think such a system would naturally evolve into a p2p solution. You couldn’t stop people from taking and rehosting content on their own servers.
And my point was directly in response to your point.
It doesn’t matter if virality is the goal, unless you’re suggesting it be actively prevented, virality is just a natural phenomenon of the internet. The term viral generally implies uncontrolled exponential spread. To this day, stuff goes viral without people intending it to.
And if you architect the system to scale a p2p network proportional to virality (ex. as people share it, they also self-host) you run into a ton of security and abuse challenges. We’re also stretching the definition of “self-hosting” at this point.
Honestly, it’s just a matter of knowing this list:
And roughly how they should fit together.
But every time I build a PC I have to figure out what the latest versions of these parts are, make sure they’re compatible, and when I get the parts they might have some unique form factor I have to figure out on the fly. Just going to PC Part Picker and picking out each part is 90% of the way there. After that it’s just a matter of getting them, sticking them together, crossing your fingers that it powers on, and installing an OS. If/when it doesn’t power on, THAT’S when you start learning…
But I would say building a PC is not a fraction as difficult as say, knowing how to work on a car.
I feel like the end goal has always been the incentive for me. I learned to build a PC because, if I wanted to play the games I wanted, there wasn’t another option. I still do always enjoy the process of putting it all together, but I’m always ready to have it all working, booted, and put to use (if not just so I can be relieved that I don’t need to RMA anything, hah).
If the end goal isn’t something that interests you, then maybe it’s just not worth doing it.
I can’t fault them for not making such a niche product at a large enough scale to make them readily available and cheap. I know we’ve become accustomed to that from other larger companies, but for a small company, that’s either very risky or just not an option. So they just design cool stuff, make just enough so that they know they can safely sell them all and thus make a predictable ROI, and move onto the next cool thing. No pressure for growth or satisfying every potential customer. Sounds like the dream.
I was looking forward to cities 2. When I heard it had crippling performance issues, I decided to wait. Still haven’t gotten back around to it. There are just too many other games that already work for me to put up with broken new releases.
I highly recommend skipping straight to witcher 3 unless you really love the series and want to consume everything it has. Still, 3 + the dlc has a lot.
TBH my favorite part of W3 was all the side quests. The writing and dialogue are intriguing and give you more of a flavor for the dark fantasy of the world.
It’s worth noting that the “scary” parts of the Outer Wilds DLC (are very mild, and) are not mandatory. That is to say, for the most part, if you find solving a part of the game too stressful, try approaching it differently.
I loved the base game and DLC. Should be the top of any backlog IMO.
Agreed with using keepass. If you’re one person accessing your passwords, there’s no reason you need a service running all the time to access your password db. It’s just an encrypted file that needs to be synced across devices.
However, if you make frequent use of secure password sharing features of lastpass/bitwarden/etc, then that’s another story. Trying to orchestrate that using separate files would be a headache. Use a service (even if self-hosted).
I intended for you to think about it, and if you disagree, offer a thought out response. There’s still time for that, just scroll back up.
I’m willing to bet I’m older than you.
Given your responses so far, it’s much less embarrassing for you to say you’re either 15 or a troll bot.
Regarding the state of the climate, human kind is an ant hill, a game of factorio, a manufacturing pipeline. We’re in a race to generate enough energy to escape the grave of our own making that started over a hundred years before any of us were born. We’ve already crossed the threshold where, if we stopped emitting any greenhouse gasses whatsoever, we will still see a massive population decline due to heat, weather, food shortage, etc, most in poorer countries who are neither responsible for the problem, nor capable if dealing with it.
Our best bet to save as many lives as possible is to continue research into cutting edge power generation, food production, clean water generation, and sustainable and durable housing/cooling technologies.
The strategy of telling the wealthy to stop consuming energy cold turkey is no longer a viable strategy, as it’s not beneficial for anyone. It’s also not practical unless you’re a fictional, superhuman character who can zip around and force humankind to your benevolent will (or you have globally powerful military and are willing to enact martial law, but good luck).
To win the race, to reduce the ensuing death and destruction and minimize unnecessary casualties to the human (and other) species, we need to put as much research as possible into new renewable tech (solar, wind, water, nuclear, and fusion if possible). It’s unclear what AI has to offer, but it is already being used to solve manufacturing challenges that neither a single human capable of, nor a group of humans can effectively abstract and communicate about. If this can be leveraged to develop new sustainable energy or bioengineering solutions that were never before known to be possible, that is how we save the most lives.
What doesn’t save any lives is rallying behind the same absolutist strategy we’ve tried for over 50 years and making no progress. But I get it, memes travel further and faster than measured thought. That’s also a problem for us.
Let’s Encrypt is good practice, but IMO if you’re just serving the same static webpage to all users, it doesn’t really matter.
Given that it’s a tiny raspi, I’d recommend reducing the overhead that WordPress brings and just statically serve a directory with your site. Whether that means using wp static site options, or moving away from wp entirely is up to you.
The worst case scenario would be someone finding a vulnerability in the services that are publicly exposed (Apache), getting persistence on the device, and using that to pivot to other devices on your network. If possible, you may consider putting it in a routing DMZ. Make sure that the pi can only see the internet and whatever device you plan to maintain it with. That way even if someone somehow owns it completely, they won’t be able to find any other devices to hack.