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Cake day: September 1st, 2023

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  • In Cogenitor, Starfleet wouldn’t get very far if it had to roll up to every first contact demanding a species conform to human morality. It has to take a neutral position or first contact becomes an ultimatum. That doesn’t mean Starfleet is pro-slavery, it just means it recognizes that it’s not in a position to force that change on a species it met five seconds ago. Now if the species was trying to join the Federation (down the line) obviously that’s a different story…

    The Orion episode too… Uh, weren’t the “slaves” actually just pirates? Can we trust anything said when it was just a setup to steal the ship? Not to mention that just because a character says something doesn’t make it true or reflect the morality of the show/writers. Maybe that Orion is just an idiot or rationalizing his shitty behavior…




















  • Surprised to see the opinions on V/VI not being as good. I’ve played every interation of this game and they all brought something to the table. VI and the districting gameplay added a lot to the game. One unit per tile in V also made combat more tactical than doom stacking around.

    The big thing I’d like in a new one is less cheaty AI. It’s just so boring that winning on Deity is basically exploiting AI foibles instead of… you know, building a stronger nation on an even keel. At the highest difficulty AI should get no bonuses but still be really good at playing the game.