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Joined 1 year ago
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Cake day: July 13th, 2023

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  • “Standing on the shoulders of giants” is a saying in science. We build on the work that came before.

    Same with Rockstar. Go back and play GTA III, Vice City, and San Andreas.

    You really feel how these were built on the same engine/platform and how each game kinda just feels like the game they made while making the other game. If you look at the timelines San Andreas came quickly after Vice City (by modern standards at least). Imagine if they didn’t upgrade and reuse assets? If everything was to be built from scratch.





  • Apple literally rolled out the feature 13 months ago with 24 months free use with the purchase of a compatible device.

    How can you claim any statistics on the topic?

    But yeah, I think the real interesting thing is what’s going to happen with the LEO constellations, but I also get why Apple isn’t keen on relying on a Musk-driven enterprise.

    All other LEO-constellations are probably a decade away from having enough coverage.

    I think Apple wants to get in the game now, and they have the money to spend on differentiating themselves.

    And for those who have stumbled into a situation where they needed it and been rescued it’s great, but on the other hand the majority of the planet is not served as of now.


  • You should have been older in the glory days.

    GTA III, Vice City, San Andreas - in rapid succession.

    Followed by GTA IV

    Followed by Red Dead Redemption (which I only played after RDR2, because I assumed they’d make a PC-port)

    Followed by GTA V

    2001, 2002, 2004, 2008, 2010, 2013

    Then it took until 2018 to get RDR2, and at best we’re seeing GTA VI in 2024.

    And let us not forget that we had GTA and GTA2 back in the 90’s. 1997 and 1999.