

I have no idea how they could omit Hangouts.
Allo, on the other hand, which was supposed to replace Hangouts, did not live as long as Hangouts and should probably remain forgotten.
I have no idea how they could omit Hangouts.
Allo, on the other hand, which was supposed to replace Hangouts, did not live as long as Hangouts and should probably remain forgotten.
Exactly.
When it comes to phones at least, I also try to keep mine for as long as possible because there’s honestly no point in upgrading just for the heck of it. Companies don’t release meaningful “must have” features anymore like they did back when people felt it was normal to upgrade every couple of years. No need to contribute to e-waste when it can be avoided.
I’ve been using my current phone for 4 years now, and the phone I had before that I used for 6. I upgraded only because I received the newer one for free from work, but I gave my previous phone away to a friend who needed one because I wasn’t going to throw away a perfectly good phone that I was happily using just fine a few months prior. Sure, the battery life was no longer quite as good, but I didn’t really care (nor did my friend) because we at least remember the days where you were lucky if your phone made it more than 8 hours on a single charge. You just learn to deal with it and bring a spare charger if you’re planning to be out for a while.
Almost all of the Links between different games are different characters, but they were all still left handed until the Wii era. That includes Wind Waker Link, Twilight Princess (GC) Link, Oracle Link, and even NES OG Link who are all distinct from OoT.
BotW Link is right handed either because they forgot he was originally left handed before the Wii era, or because it was a deliberate choice to break convention from older games (like also having BotW link wear blue instead of green).
I wouldn’t be surprised by either possibility, just given that BotW deliberately had relatively few series veterans working on it.
Weird that they never bothered to swap him back to left handed for the Switch games, though.
Isometric Link (Link’s Awakening remake) remains left handed at least, but Switch era 3D Link is right handed.
I’ll just chalk that up to the Switch games wanting to switch (heh) it up a bit, with his primary color association also switching from green to blue. Maybe if they decide to make an older style 3D Zelda again, they’ll go back to left handed Link.
This is what I do, along with a few other devices I’ve owned. Sometimes I’ve been able to give perfectly decent devices away to friends/coworkers/family who had a sudden problem with theirs and have a hard time affording a new one.
But unlike the old video game consoles that I do the same thing with, I am always a bit worried about long-term storage of devices that use lithium ion batteries. I know failure rates are rare but I’ve heard the horror stories and I know the risk increases each time I take another device and put them back in a box up on the shelf.
Hopefully some day, people will look back and laugh at us using lithium ion batteries like we laugh at lead paint, nitrate film, and asbestos.
Don’t forget that Crunchyroll is also owned by Sony, who have basically picked up a monopoly on anime streaming services by buying out all of the competition. Aniplex, Funimation, Crunchyroll, Kadokawa, all under the Sony umbrella.
Nintendo raised the price of the Switch 1 and most of their accessory products in the US and Canada in May for Canada and August for the US.
This was following price increases for Nintendo Switch Online in Latin American countries which started in January. Nintendo has not raised prices of the subscription globally, but in their press releases about increased costs of hardware, they state that “price adjustments may be necessary in the future” for NSO, presumably after evaluating trends when the free trial period of GameChat ends for Switch 2 early adopters in March 2026.
And I know you said you don’t care about Sony, but just to share sources, Sony has already increased the price of their hardware in Japan in August 2024; Europe, Australia, and New Zealand in March; and the US in August of this year.
This was following earlier price increases in 2022 for Canada, Japan, Europe, Australia, and Mexico.
Sony also increased the cost of PS+ in North America, Europe, and Japan back in 2023, more recently for Southeast Asia back in April, and there are rumors of another upcoming price increase to be announced at some point now that we’ve entered FY2026.
So all of this is just to illustrate that what Microsoft is doing isn’t really anything new—it’s just the latest development in a continuing industry-wide trend.
Raising the price of hardware twice since May and now raising the price of game pass by 50% is not something a company does if they’re interested in competing against Sony or Nintendo.
But when Sony and Nintendo are doing the same thing…?
Don’t worry, the games industry has you covered on that now. They just release games that are broken or half-finished without the day 1 patch, but then allowing it to update removes all of the licensed content.
It was $15/mo before it’s first price hike, too.
And before that, a lot of people were taking advantage of the Xbox Live Gold conversion deal, where folks were getting access to GamePass Ultimate for $60/year.
I once spent $180 for 3 years of GamePass, and now that same amount only gets you 6 months.
I barely even buy 5 games a year, and often not at full price. And usually the games I want aren’t even on GamePass anyways.
$360/year is crazy. Only a good deal if you’re buying more than 6 full price games a year and plan to 100% beat them and never play again before they disappear from the catalog.
Better AI than humans. Humans have the potential to be gay and will end up shoving their corrupt ideology into the minds of our children.
Can’t find a link to the referenced comic
Got you covered, fam.
There’s other versions around as well and I have no idea which is the original. Just replace “Bioware” with any studio that EA has purchased and chances are there is a version of this comic that followed that news.
Not strange at all, it’s not as though it’s a particularly action-y game.
If someone wanted to play FF7 Remake/Rebirth on M&K, I might have a few more questions, but speaking as someone who still plays a lot of FPS games with controller, you’ll never hear me tell someone that their preferred style is wrong.
There are a few asset upscaler projects that might be worth looking into, but also be careful which version of the game you play, as not all mods support the same versions.
There is the PC 1998 port. Being from a time before controller support on PC was a thing, you’ll have to really try to weasel in controller support somehow if you want it. Some parts of the PlayStation release (glitches and spelling mistakes) are fixed, but it introduces many bugs of its own. Character models have mouths. Supports mods, but a lot of the go-tos may be pretty old and harder to find at this point, and you’ll really need a lot of QoL mods to make the experience workable.
There is the PC 2012 port, which is a (lightly) remastered version of the 1998 port. Character models still have mouths. Contains further localization changes from the 1998 port. It runs far better on modern systems than the 1998 port, adds some (not great not terrible) controller support, and some of the features from popular QOL mods that people used to add to the 1998 version are baked in. This is the version that is currently sold on Steam. Also supports mods.
Then there is the 2015 mobile/console port, which is further adapted from the 2012 PC port. Character models have mouths removed to be closer to the PS1 style. Introduces achievements, better native controller support (still far from perfect), and slightly better support for larger resolution displays. This is the version you can buy on the Xbox Store for PC. Basically no mod support because Xbox App games are very locked down, but it includes the “boost” (cheat) features that Square Enix has included in other Final Fantasy ports (toggles to speed up time, characters do max damage, no encounters) which some may hate the inclusion of, but do make it easier to just play the game for the story if you’re looking for zero grind.
And if Google had any sense, those were all improvements they should have just brought to Hangouts, haha.
But why improve a service when we can just create a competitor that does 2 things better, 5 things worse, and 1 crucial thing not at all?