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very cautious sneef 😊🥰
grow a plant, hug your dog, lift heavy, eat healthy, be a nerd, play a game and help each other out
very cautious sneef 😊🥰
through the vents, yeah. It takes a bit of getting used to, and even then, it can take a couple of attempts. Nice to have the quasar cannon as a backup, as you can just blast a vent with that in a pinch to take it out (or an eagle airstrike if I’m getting impatient).
That said, I find it mega difficult to throw my impact grenades in there lol.
The picture with your pup is especially sweet. Glad mum came back for the bebi.
oh look at that lil snoot 😊🥰
I’m super basic. I find it hard to switch away from the sickle, the prospect of infinite ammo is very strong. I want to use other weapons, I hate the look of the sickle, but every time I try I get a little frustrated with managing ammo and my reloading habits in other games make the ‘drop mag mechanic’ particularly punishing. I feel like its exceptionally accurate with (kB+m) and despite the spin up mechanic, I can put down heavier bots with 2-3 controlled headshots. You can kind of semi auto fire it if you tap the mouse. Too versatile for me to swap out.
Love the grenade pistol secondary for clearing our fabricators and bug holes. Comes in handy for displacing scout striders in a pinch.
Quasar cannon is also way too versatile of a weapon for me to leave behind. A fast traveling, hard hitting long range projectile with a straight trajectory? No ammo management? Forget about it. I’ve been playing with MGs more for bug missions, mind you.
I use the light armour set that has a padded bonus because movement speed is addictive.
For 40 minute missions and blitz, I tend to go Eagle airstrike (objective or crowd control), Orbital railcannon (heavy enemies in an emergency), bubble shield (am basic, I told you), and support weapon.
For eradicate and defend high value whatever missions, I use the thick armour with the padded bonus (looks like a bulldozer from payday 2), mortar sentry, 380mm orbital barrage, eagle airstrike, maybe a support weapon.
There is a developer facing video on how to enable and enrich timeline events: https://www.youtube.com/watch?v=YwBD0E4-EsI
Though I’m not sure yet in whether timeline events are automatically created from existing game aachievement scenarios etc.
Where did I say they were harvesting data?
I’d presume through the same mechanism leveraged for achievements:
Timeline and Event Markers
The Steam Timeline appears whenever you’re actively recording. Timeline-enhanced games generate event markers as relevant game events happen. Steam achievements and screenshots automatically create markers as well.
ISVs can enhance this as desired:
In addition to being able to record any game you’re playing, timeline-enhanced games are games that can proactively notify Steam when relevant events happen. These events are represented along the timeline with details specified by developers.
I’d think this could have broader reach than nvidia highlights depending on how easy it is to work with.
I feel this. I strongly associate that design language they had with my studies.
Very sunny and relatively care free 😅
I can see this being pretty clever. Valve will be able to interpret a bunch of game event data for smart capture.
Do you have examples of the first one? Is this like, the designs we saw on the original Google now cards?
Love a bit of modded valheim but that audio quirk is fucking annoying.
I’ve not observed the same with other unity games featuring native Linux builds, it’s likely specific to the engine version they use?
I didn’t realise this was Linux native. appreciate you calling it out
it’s a newer display server protocol designed to replace X11, focusing on improved security, simplicity, and contemporary display technologies such as multi-display variable refresh rate and HDR (eventually).
There’s also the handy public instance https://send.vis.ee
Good to know, though same could be said for ROCm + HIP for AMD. Gets a bit weird as you generally want that for OCL support too.
This may take time but Intel have extremely deep pockets, they understand the value of presence in this market, I’m sure they can and will stick to it.
There’s no stupid questions here - there’s absolutely nothing intuitive about computer ecosystems 😅
Like AMD, they use a kernel module and their user space drivers are in Mesa. If anything, you may have a better OOTB experience with Intel graphics on distros that have more recent packages, like Fedora.
I try that and still manage to fuck up 😅