• Blackmist@feddit.uk
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      1 year ago

      It’s really useful for act 1 at least, where most casters have one spell, and it’s called “miss”.

      • CoderKat@lemm.ee
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        1 year ago

        Casters often feel at a massive disadvantage for casual fights. For a boss fight, casters are often the strongest, since you’ll blow all your spell slots. But for smaller fights, you want to preserve your spell slots and cantrips simply cannot keep up with martials. I mean, a single attack roll for a spell cantrip vs getting 2-3 attack roles that also do more damage total? Heck, my strongest martials can usually do at least double the damage of a spell caster’s cantrips.

        Though at the same time, when I can blow the spell slot, no martial can outdo the AoE damage of reliable ol’ fireball or the likes. Just I can’t justify using my spell slots on a small number of weak enemies.

        • troglodytis@lemmy.world
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          1 year ago

          BG3 saves the day for low level casters by making rest and spell prep such a non-issue. Use it all. Rest rest and rest.

  • xeekei@lemm.ee
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    1 year ago

    I do sorcerer/ranger. No, I don’t know what I’m doing. I just wanted dragon scales in my face. This is my first CRPG experience.

  • guylacaptivite@sh.itjust.works
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    1 year ago

    Surprised monk rogue is so low. It’s been the most brutal dps build I’ve experienced so far. Three levels of rogue with thief for bonus actions and two levels of fighter for action surge ( always use two levels of fighter almost every time) is devastating. My strenght build monk puts out twice the amount of damage my ranger does, hits 100%of the time and doesn’t need any form of advantage apart from melee range. First turn usually means 8 attacks dealing 30+ damage each with the appropriate bonuses. That’s over 240 on first turn then +/-180 for at least the nex two turns if you don’t channel ki. Casual numbers right.

    Edit: yeas it also needs tavern brawler which is a broken feat afaic.

    • pyrflie@lemm.ee
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      1 year ago

      It depends what you are going for. Skill Monkey, maybe not as Reliable Talent is quite good.

      But if you are looking to maximize combat effectiveness you will need 5-6 lvls in another martial/Gish class since Rogue is the only martial that doesn’t get extra attack.

      The reason you are seeing Rogue on this list so much though is that it’s kinda amazing for multiclassing. It’s first 4 lvls are incredibly feature rich in ways that are good for basically every martial class and some caster builds.

      • skulblaka@kbin.social
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        1 year ago

        Cunning Action is a hell of a drug. I have to consciously stop myself from dipping Rogue 2 in my irl tabletop games too, bonus action dash or disengage is literally game changing. It redefines everything you can do within a turn.