The first major update for Balatro, 1.0.1, is available for public testers on Steam, and will debut publicly within the coming weeks. The update brings changes
Most of these changes are welcome. The Swashbuckler change feels weird since it removes some strategy. Joker positioning is actually important and fun, so removing effects that enforce that mechanic is a little sad for me.
Guaranteeing a joker booster pack in the first store is a very necessary change since RNG on even getting a joker has screwed more than one run for me, but at the same time it almost feels like a required purchase which indicates some sort of design flaw.
The Swashbuckler change feels weird since it removes some strategy.
No, Swashbuckler change was a well-needed buff. The amount of times I’ve had to just ditch Swashbuckler because it wants me to put it to the right of a X mult was frustrating. Often, I was left with a near-useless +5 multi joker, since the good X mult jokers were rares.
Most of these changes are welcome. The Swashbuckler change feels weird since it removes some strategy. Joker positioning is actually important and fun, so removing effects that enforce that mechanic is a little sad for me.
Guaranteeing a joker booster pack in the first store is a very necessary change since RNG on even getting a joker has screwed more than one run for me, but at the same time it almost feels like a required purchase which indicates some sort of design flaw.
No, Swashbuckler change was a well-needed buff. The amount of times I’ve had to just ditch Swashbuckler because it wants me to put it to the right of a X mult was frustrating. Often, I was left with a near-useless +5 multi joker, since the good X mult jokers were rares.