Investing in Godot probably has no sizable benfefit to Valve. But it does have a big benefit for gaming as a whole, specifically smaller or newer developers/studios. Meanwhile investing more in Source 2 may have a lot of benefit for Valve, depending a lot on their future plans.
If they invested enough to where it became a viable competitor to Unreal, it would have a benefit in preventing Epic from leveraging their fee structure to “encourage” exclusive publishing on Epic Games Store.
Yeah, the only reason source exists is because they needed an engine to cater to their own needs. Every time they update it, it’s because they needed it to do something.
Do you think it would make sense for valve to donate money and effort to Godot vs improving source?
Investing in Godot probably has no sizable benfefit to Valve. But it does have a big benefit for gaming as a whole, specifically smaller or newer developers/studios. Meanwhile investing more in Source 2 may have a lot of benefit for Valve, depending a lot on their future plans.
If they invested enough to where it became a viable competitor to Unreal, it would have a benefit in preventing Epic from leveraging their fee structure to “encourage” exclusive publishing on Epic Games Store.
Yeah, the only reason source exists is because they needed an engine to cater to their own needs. Every time they update it, it’s because they needed it to do something.