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Cake day: June 16th, 2023

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  • There are many different niches of ML. 99% of hobbyist would use consumer grade hardware. It’s quite frankly more than good enough.

    Even in commercial usage, consumer GPUs provide better value unless you need to do something that very specifically require a huge vram pool. Like connecting multiple A100 GPUs to have hundreds or tens of thousands of gigabyte vram. Those use cases only come up if you’re making base models for general purpose.

    If you’re using it for single person use case, something like 4090 is actually the best hardware. Enough ram to run almost anything and it’s higher clock speed than enterprise GPU means your results come back faster.

    Even training doesn’t require that much vram. Chat models are generally more vram heavy but if you’re doing specific image training like stable diffusion for how to render your face, or some specific fetish porn, you only really need like 12GB of vram to do it. There are ways to even do it at lower like 8GB but 12 is sweet value spot where even 3060 or 4060ti can do. Consumer GPUs will get that trained in like 30min to 24hrs depending on settings and model.



  • Yes. That’s pretty much what I would do. Flee.

    It’s a giant waste of time for everyone. It’s honestly horrible and I wish there was a way to seriously penalize people who do that. I’d say >80% of the girls use filter effect. I can’t tell guys since I don’t look at guy profiles. Though, guys would have better effect taking a pic in front of a random Porsche parked on the street and lie about their height than using filters.

    You can tell people are using filters most of the time once you’ve seen enough. Lot of them are pretty obvious. And some of them are completely obvious as it still has the filter’s name literally on the photo.

    I would absolutely prefer to match on below avg girl with real face than hot girl with fake filter face. With real photos, I know what I’m getting into, and found them to be much more down to earth as well.


  • Grumpy@sh.itjust.workstoGames@sh.itjust.worksCD Projekt employees form a union
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    9 months ago

    I’m all for unions. But I’m not sure how it translates to good for players. Unions exist for fair wages and working environment, not direction of how games should be made.


    Edit: People sure seem to get the wrong impression with my question. As I said in the very first line, I am for unions. They’re great and we should strive for fair working wages and hours, especially in 2023 where wages are stagnating while having massive inflation. We should have happy employees and I prefer my games made by happy employees. Failure to keep the wages up is creating shit ton of societal problems.

    Issue is the delusion people are presenting here. Unions are not magic. It doesn’t automatically improve unrelated things. What people are missing is that there is no evidence the union has ever advocated for a better product. If one exists, despite my desperate attempt to find one, then it’s clearly a fringe case. All the replies are making a huge logical leap of simply saying happy worker produces better product with no reasoning behind it. Unions never argue for better product. That’s just not what unions do. It argues for the betterment of workers.

    Unionizing increases productivity for some sectors. But they’re usually rare and only seen in specific industries. They generally have no significant impact on productivity based on research. If it straight up increased productivity and made better products, every company would love it. The argument is counter-logical. Companies do what is efficient. Even if we assumed individual productivity is increased, there’s still no evidence that these individuals would have the capacity to change the direction in which the product is being made in the upper tier.

    We need unions. But unions aren’t magic.